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📄 auth.h

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/*  $Id: auth.h,v 1.2 2003/03/14 08:28:56 chris_reid Exp $ *//*	$OpenBSD: auth.h,v 1.2 1997/09/21 10:46:09 niklas Exp $	*//*	$NetBSD: auth.h,v 1.7 1995/04/29 05:27:55 cgd Exp $	*//* * Sun RPC is a product of Sun Microsystems, Inc. and is provided for * unrestricted use provided that this legend is included on all tape * media and as a part of the software program in whole or part.  Users * may copy or modify Sun RPC without charge, but are not authorized * to license or distribute it to anyone else except as part of a product or * program developed by the user. *  * SUN RPC IS PROVIDED AS IS WITH NO WARRANTIES OF ANY KIND INCLUDING THE * WARRANTIES OF DESIGN, MERCHANTIBILITY AND FITNESS FOR A PARTICULAR * PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE OR TRADE PRACTICE. *  * Sun RPC is provided with no support and without any obligation on the * part of Sun Microsystems, Inc. to assist in its use, correction, * modification or enhancement. *  * SUN MICROSYSTEMS, INC. SHALL HAVE NO LIABILITY WITH RESPECT TO THE * INFRINGEMENT OF COPYRIGHTS, TRADE SECRETS OR ANY PATENTS BY SUN RPC * OR ANY PART THEREOF. *  * In no event will Sun Microsystems, Inc. be liable for any lost revenue * or profits or other special, indirect and consequential damages, even if * Sun has been advised of the possibility of such damages. *  * Sun Microsystems, Inc. * 2550 Garcia Avenue * Mountain View, California  94043 * *	from: @(#)auth.h 1.17 88/02/08 SMI *	@(#)auth.h	2.3 88/08/07 4.0 RPCSRC *//* * auth.h, Authentication interface. * * Copyright (C) 1984, Sun Microsystems, Inc. * * The data structures are completely opaque to the client.  The client * is required to pass a AUTH * to routines that create rpc * "sessions". */#ifndef _RPC_AUTH_H#define _RPC_AUTH_H#ifndef WIN32	#include <sys/cdefs.h>#endif#define MAX_AUTH_BYTES	400#define MAXNETNAMELEN	255	/* maximum length of network user's name *//* * Status returned from authentication check */enum auth_stat {	AUTH_OK=0,	/*	 * failed at remote end	 */	AUTH_BADCRED=1,			/* bogus credentials (seal broken) */	AUTH_REJECTEDCRED=2,		/* client should begin new session */	AUTH_BADVERF=3,			/* bogus verifier (seal broken) */	AUTH_REJECTEDVERF=4,		/* verifier expired or was replayed */	AUTH_TOOWEAK=5,			/* rejected due to security reasons */	/*	 * failed locally	*/	AUTH_INVALIDRESP=6,		/* bogus response verifier */	AUTH_FAILED=7			/* some unknown reason */};#ifdef WIN32	typedef unsigned int u_int32;	/* 32-bit unsigned integers */#else	typedef u_int32_t u_int32;	/* 32-bit unsigned integers */#endifunion des_block {	struct {		u_int32 high;		u_int32 low;	} key;	char c[8];};typedef union des_block des_block;__BEGIN_DECLSextern bool_t xdr_des_block __P((XDR *, des_block *));__END_DECLS/* * Authentication info.  Opaque to client. */struct opaque_auth {	enum_t	oa_flavor;		/* flavor of auth */	caddr_t	oa_base;		/* address of more auth stuff */	u_int	oa_length;		/* not to exceed MAX_AUTH_BYTES */};/* * Auth handle, interface to client side authenticators. */typedef struct __rpc_auth {	struct	opaque_auth	ah_cred;	struct	opaque_auth	ah_verf;	union	des_block	ah_key;	struct auth_ops {		void	(*ah_nextverf) __P((struct __rpc_auth *));		/* nextverf & serialize */		int	(*ah_marshal) __P((struct __rpc_auth *, XDR *));		/* validate varifier */		int	(*ah_validate) __P((struct __rpc_auth *,			    struct opaque_auth *));		/* refresh credentials */		int	(*ah_refresh) __P((struct __rpc_auth *));		/* destroy this structure */		void	(*ah_destroy) __P((struct __rpc_auth *));	} *ah_ops;	caddr_t ah_private;} AUTH;/* * Authentication ops. * The ops and the auth handle provide the interface to the authenticators. * * AUTH	*auth; * XDR	*xdrs; * struct opaque_auth verf; */#define AUTH_NEXTVERF(auth)		\		((*((auth)->ah_ops->ah_nextverf))(auth))#define auth_nextverf(auth)		\		((*((auth)->ah_ops->ah_nextverf))(auth))#define AUTH_MARSHALL(auth, xdrs)	\		((*((auth)->ah_ops->ah_marshal))(auth, xdrs))#define auth_marshall(auth, xdrs)	\		((*((auth)->ah_ops->ah_marshal))(auth, xdrs))#define AUTH_VALIDATE(auth, verfp)	\		((*((auth)->ah_ops->ah_validate))((auth), verfp))#define auth_validate(auth, verfp)	\		((*((auth)->ah_ops->ah_validate))((auth), verfp))#define AUTH_REFRESH(auth)		\		((*((auth)->ah_ops->ah_refresh))(auth))#define auth_refresh(auth)		\		((*((auth)->ah_ops->ah_refresh))(auth))#define AUTH_DESTROY(auth)		\		((*((auth)->ah_ops->ah_destroy))(auth))#define auth_destroy(auth)		\		((*((auth)->ah_ops->ah_destroy))(auth))extern struct opaque_auth _null_auth;/* * These are the various implementations of client side authenticators. *//* * Unix style authentication * AUTH *authunix_create(machname, uid, gid, len, aup_gids) *	char *machname; *	int uid; *	int gid; *	int len; *	int *aup_gids; */__BEGIN_DECLSstruct sockaddr_in;extern AUTH *authunix_create		__P((char *, int, int, int, int *));extern AUTH *authunix_create_default	__P((void));extern AUTH *authnone_create		__P((void));extern AUTH *authdes_create		__P((char *, u_int,					    struct sockaddr_in *, des_block *));__END_DECLS#define AUTH_NONE	0		/* no authentication */#define	AUTH_NULL	0		/* backward compatibility */#define	AUTH_UNIX	1		/* unix style (uid, gids) */#define	AUTH_SHORT	2		/* short hand unix style */#define AUTH_DES	3		/* des style (encrypted timestamps) */#endif /* !_RPC_AUTH_H */

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