📄 friendsdialogdlg.h
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// FriendsDialogDlg.h : header file
//
#if !defined(AFX_FRIENDSDIALOGDLG_H__0661BEB1_1793_48A9_9159_C21A9B908B57__INCLUDED_)
#define AFX_FRIENDSDIALOGDLG_H__0661BEB1_1793_48A9_9159_C21A9B908B57__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CFriendsDialogDlg dialog
#include "FriendsSet.h"
class CFriendsDialogDlg : public CDialog
{
// Construction
public:
CFriendsDialogDlg(CWnd* pParent = NULL); // standard constructor
CFriendsSet* m_pSet;
int recno;
int reccount;
void ShowData();
// Dialog Data
//{{AFX_DATA(CFriendsDialogDlg)
enum { IDD = IDD_FRIENDSDIALOG_DIALOG };
CString m_recnews;
CString m_birth;
CString m_email;
CString m_home;
CString m_memo;
CString m_name;
CString m_phone;
CString m_sex;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFriendsDialogDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CFriendsDialogDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnDestroy();
afx_msg void OnButtonMovefirst();
afx_msg void OnButtonMovelast();
afx_msg void OnButtonMovenext();
afx_msg void OnButtonMoveprev();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FRIENDSDIALOGDLG_H__0661BEB1_1793_48A9_9159_C21A9B908B57__INCLUDED_)
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