📄 gif_unit.pas
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Mem.ReadBuffer(CI, SizeOf(CI));
case CI.wType of
RC3_STOCKICON: Result := LoadIcon(0, IDI_APPLICATION);
RC3_ICON: ReadIcon(Mem, Result, CI.Count, SizeOf(CI));
else Result := CopyIcon(Icon.Handle);
end;
finally
Mem.Free;
end;
end;
procedure DrawRealSizeIcon(Canvas: TCanvas; Icon: TIcon; X, Y: Integer);
var
Ico: HIcon;
W, H: Integer;
begin
Ico := CreateRealSizeIcon(Icon);
try
GetIconSize(Ico, W, H);
DrawIconEx(Canvas.Handle, X, Y, Ico, W, H, 0, 0, DI_NORMAL);
finally
DestroyIcon(Ico);
end;
end;
procedure StretchBltTransparent(DstDC: HDC; DstX, DstY, DstW, DstH: Integer;
SrcDC: HDC; SrcX, SrcY, SrcW, SrcH: Integer; Palette: HPalette;
TransparentColor: TColorRef);
var
Color: TColorRef;
bmAndBack, bmAndObject, bmAndMem, bmSave: HBitmap;
bmBackOld, bmObjectOld, bmMemOld, bmSaveOld: HBitmap;
MemDC, BackDC, ObjectDC, SaveDC: HDC;
palDst, palMem, palSave, palObj: HPalette;
begin
{ Create some DCs to hold temporary data }
BackDC := CreateCompatibleDC(DstDC);
ObjectDC := CreateCompatibleDC(DstDC);
MemDC := CreateCompatibleDC(DstDC);
SaveDC := CreateCompatibleDC(DstDC);
{ Create a bitmap for each DC }
bmAndObject := CreateBitmap(SrcW, SrcH, 1, 1, nil);
bmAndBack := CreateBitmap(SrcW, SrcH, 1, 1, nil);
bmAndMem := CreateCompatibleBitmap(DstDC, DstW, DstH);
bmSave := CreateCompatibleBitmap(DstDC, SrcW, SrcH);
{ Each DC must select a bitmap object to store pixel data }
bmBackOld := SelectObject(BackDC, bmAndBack);
bmObjectOld := SelectObject(ObjectDC, bmAndObject);
bmMemOld := SelectObject(MemDC, bmAndMem);
bmSaveOld := SelectObject(SaveDC, bmSave);
{ Select palette }
palDst := 0; palMem := 0; palSave := 0; palObj := 0;
if Palette <> 0 then begin
palDst := SelectPalette(DstDC, Palette, True);
RealizePalette(DstDC);
palSave := SelectPalette(SaveDC, Palette, False);
RealizePalette(SaveDC);
palObj := SelectPalette(ObjectDC, Palette, False);
RealizePalette(ObjectDC);
palMem := SelectPalette(MemDC, Palette, True);
RealizePalette(MemDC);
end;
{ Set proper mapping mode }
SetMapMode(SrcDC, GetMapMode(DstDC));
SetMapMode(SaveDC, GetMapMode(DstDC));
{ Save the bitmap sent here }
BitBlt(SaveDC, 0, 0, SrcW, SrcH, SrcDC, SrcX, SrcY, SRCCOPY);
{ Set the background color of the source DC to the color, }
{ contained in the parts of the bitmap that should be transparent }
Color := SetBkColor(SaveDC, PaletteColor(TransparentColor));
{ Create the object mask for the bitmap by performing a BitBlt() }
{ from the source bitmap to a monochrome bitmap }
BitBlt(ObjectDC, 0, 0, SrcW, SrcH, SaveDC, 0, 0, SRCCOPY);
{ Set the background color of the source DC back to the original }
SetBkColor(SaveDC, Color);
{ Create the inverse of the object mask }
BitBlt(BackDC, 0, 0, SrcW, SrcH, ObjectDC, 0, 0, NOTSRCCOPY);
{ Copy the background of the main DC to the destination }
BitBlt(MemDC, 0, 0, DstW, DstH, DstDC, DstX, DstY, SRCCOPY);
{ Mask out the places where the bitmap will be placed }
StretchBlt(MemDC, 0, 0, DstW, DstH, ObjectDC, 0, 0, SrcW, SrcH, SRCAND);
{ Mask out the transparent colored pixels on the bitmap }
BitBlt(SaveDC, 0, 0, SrcW, SrcH, BackDC, 0, 0, SRCAND);
{ XOR the bitmap with the background on the destination DC }
StretchBlt(MemDC, 0, 0, DstW, DstH, SaveDC, 0, 0, SrcW, SrcH, SRCPAINT);
{ Copy the destination to the screen }
BitBlt(DstDC, DstX, DstY, DstW, DstH, MemDC, 0, 0,
SRCCOPY);
{ Restore palette }
if Palette <> 0 then begin
SelectPalette(MemDC, palMem, False);
SelectPalette(ObjectDC, palObj, False);
SelectPalette(SaveDC, palSave, False);
SelectPalette(DstDC, palDst, True);
end;
{ Delete the memory bitmaps }
DeleteObject(SelectObject(BackDC, bmBackOld));
DeleteObject(SelectObject(ObjectDC, bmObjectOld));
DeleteObject(SelectObject(MemDC, bmMemOld));
DeleteObject(SelectObject(SaveDC, bmSaveOld));
{ Delete the memory DCs }
DeleteDC(MemDC);
DeleteDC(BackDC);
DeleteDC(ObjectDC);
DeleteDC(SaveDC);
end;
procedure GetIconSize(Icon: HIcon; var W, H: Integer);
var
IconInfo: TIconInfo;
BM: Windows.TBitmap;
begin
if GetIconInfo(Icon, IconInfo) then begin
try
if IconInfo.hbmColor <> 0 then begin
GetObject(IconInfo.hbmColor, SizeOf(BM), @BM);
W := BM.bmWidth;
H := BM.bmHeight;
end
else if IconInfo.hbmMask <> 0 then begin { Monochrome icon }
GetObject(IconInfo.hbmMask, SizeOf(BM), @BM);
W := BM.bmWidth;
H := BM.bmHeight shr 1; { Size in record is doubled }
end
else begin
W := GetSystemMetrics(SM_CXICON);
H := GetSystemMetrics(SM_CYICON);
end;
finally
if IconInfo.hbmColor <> 0 then DeleteObject(IconInfo.hbmColor);
if IconInfo.hbmMask <> 0 then DeleteObject(IconInfo.hbmMask);
end;
end
else begin
W := GetSystemMetrics(SM_CXICON);
H := GetSystemMetrics(SM_CYICON);
end;
end;
procedure StretchBitmapTransparent(Dest: TCanvas; Bitmap: TBitmap;
TransparentColor: TColor; DstX, DstY, DstW, DstH, SrcX, SrcY,
SrcW, SrcH: Integer);
var
CanvasChanging: TNotifyEvent;
begin
if DstW <= 0 then DstW := Bitmap.Width;
if DstH <= 0 then DstH := Bitmap.Height;
if (SrcW <= 0) or (SrcH <= 0) then begin
SrcX := 0; SrcY := 0;
SrcW := Bitmap.Width;
SrcH := Bitmap.Height;
end;
if not Bitmap.Monochrome then
SetStretchBltMode(Dest.Handle, STRETCH_DELETESCANS);
CanvasChanging := Bitmap.Canvas.OnChanging;
try
Bitmap.Canvas.OnChanging := nil;
if TransparentColor = clNone then begin
StretchBlt(Dest.Handle, DstX, DstY, DstW, DstH, Bitmap.Canvas.Handle,
SrcX, SrcY, SrcW, SrcH, Dest.CopyMode);
end
else begin
if Bitmap.Monochrome then TransparentColor := clWhite
else TransparentColor := ColorToRGB(TransparentColor);
StretchBltTransparent(Dest.Handle, DstX, DstY, DstW, DstH,
Bitmap.Canvas.Handle, SrcX, SrcY, SrcW, SrcH, Bitmap.Palette,
TransparentColor);
end;
finally
Bitmap.Canvas.OnChanging := CanvasChanging;
end;
end;
procedure StretchBitmapRectTransparent(Dest: TCanvas; DstX, DstY,
DstW, DstH: Integer; SrcRect: TRect; Bitmap: TBitmap;
TransparentColor: TColor);
begin
with SrcRect do
StretchBitmapTransparent(Dest, Bitmap, TransparentColor,
DstX, DstY, DstW, DstH, Left, Top, Right - Left, Bottom - Top);
end;
procedure GradientFillRect(Canvas: TCanvas; ARect: TRect; StartColor,
EndColor: TColor; Direction: TFillDirection; Colors: Byte);
var
StartRGB: array[0..2] of Byte; { Start RGB values }
RGBDelta: array[0..2] of Integer; { Difference between start and end RGB values }
ColorBand: TRect; { Color band rectangular coordinates }
I, Delta: Integer;
Brush: HBrush;
begin
if IsRectEmpty(ARect) then Exit;
if Colors < 2 then begin
Brush := CreateSolidBrush(ColorToRGB(StartColor));
FillRect(Canvas.Handle, ARect, Brush);
DeleteObject(Brush);
Exit;
end;
StartColor := ColorToRGB(StartColor);
EndColor := ColorToRGB(EndColor);
case Direction of
fdTopToBottom, fdLeftToRight: begin
{ Set the Red, Green and Blue colors }
StartRGB[0] := GetRValue(StartColor);
StartRGB[1] := GetGValue(StartColor);
StartRGB[2] := GetBValue(StartColor);
{ Calculate the difference between begin and end RGB values }
RGBDelta[0] := GetRValue(EndColor) - StartRGB[0];
RGBDelta[1] := GetGValue(EndColor) - StartRGB[1];
RGBDelta[2] := GetBValue(EndColor) - StartRGB[2];
end;
fdBottomToTop, fdRightToLeft: begin
{ Set the Red, Green and Blue colors }
{ Reverse of TopToBottom and LeftToRight directions }
StartRGB[0] := GetRValue(EndColor);
StartRGB[1] := GetGValue(EndColor);
StartRGB[2] := GetBValue(EndColor);
{ Calculate the difference between begin and end RGB values }
{ Reverse of TopToBottom and LeftToRight directions }
RGBDelta[0] := GetRValue(StartColor) - StartRGB[0];
RGBDelta[1] := GetGValue(StartColor) - StartRGB[1];
RGBDelta[2] := GetBValue(StartColor) - StartRGB[2];
end;
end; {case}
{ Calculate the color band's coordinates }
ColorBand := ARect;
if Direction in [fdTopToBottom, fdBottomToTop] then begin
Colors := Max(2, Min(Colors, HeightOf(ARect)));
Delta := HeightOf(ARect) div Colors;
end
else begin
Colors := Max(2, Min(Colors, WidthOf(ARect)));
Delta := WidthOf(ARect) div Colors;
end;
with Canvas.Pen do begin { Set the pen style and mode }
Style := psSolid;
Mode := pmCopy;
end;
{ Perform the fill }
if Delta > 0 then begin
for I := 0 to Colors do begin
case Direction of
{ Calculate the color band's top and bottom coordinates }
fdTopToBottom, fdBottomToTop: begin
ColorBand.Top := ARect.Top + I * Delta;
ColorBand.Bottom := ColorBand.Top + Delta;
end;
{ Calculate the color band's left and right coordinates }
fdLeftToRight, fdRightToLeft: begin
ColorBand.Left := ARect.Left + I * Delta;
ColorBand.Right := ColorBand.Left + Delta;
end;
end; {case}
{ Calculate the color band's color }
Brush := CreateSolidBrush(RGB(
StartRGB[0] + MulDiv(I, RGBDelta[0], Colors - 1),
StartRGB[1] + MulDiv(I, RGBDelta[1], Colors - 1),
StartRGB[2] + MulDiv(I, RGBDelta[2], Colors - 1)));
FillRect(Canvas.Handle, ColorBand, Brush);
DeleteObject(Brush);
end;
end;
if Direction in [fdTopToBottom, fdBottomToTop] then
Delta := HeightOf(ARect) mod Colors
else Delta := WidthOf(ARect) mod Colors;
if Delta > 0 then begin
case Direction of
{ Calculate the color band's top and bottom coordinates }
fdTopToBottom, fdBottomToTop: begin
ColorBand.Top := ARect.Bottom - Delta;
ColorBand.Bottom := ColorBand.Top + Delta;
end;
{ Calculate the color band's left and right coordinates }
fdLeftToRight, fdRightToLeft: begin
ColorBand.Left := ARect.Right - Delta;
ColorBand.Right := ColorBand.Left + Delta;
end;
end; {case}
case Direction of
fdTopToBottom, fdLeftToRight:
Brush := CreateSolidBrush(EndColor);
else {fdBottomToTop, fdRightToLeft }
Brush := CreateSolidBrush(StartColor);
end;
FillRect(Canvas.Handle, ColorBand, Brush);
DeleteObject(Brush);
end;
end;
procedure CopyParentImage(Control: TControl; Dest: TCanvas);
var
I, Count, X, Y, SaveIndex: Integer;
DC: HDC;
R, SelfR, CtlR: TRect;
begin
if (Control = nil) or (Control.Parent = nil) then Exit;
Count := Control.Parent.ControlCount;
DC := Dest.Handle;
with Control.Parent do ControlState := ControlState + [csPaintCopy];
try
with Control do begin
SelfR := Bounds(Left, Top, Width, Height);
X := -Left; Y := -Top;
end;
{ Copy parent control image }
SaveIndex := SaveDC(DC);
try
SetViewportOrgEx(DC, X, Y, nil);
IntersectClipRect(DC, 0, 0, Control.Parent.ClientWidth,
Control.Parent.ClientHeight);
with TParentControl(Control.Parent) do begin
Perform(WM_ERASEBKGND, DC, 0);
PaintWindow(DC);
end;
finally
RestoreDC(DC, SaveIndex);
end;
{ Copy images of graphic controls }
for I := 0 to Count - 1 do begin
if Control.Parent.Controls[I] = Control then Break
else if (Control.Parent.Controls[I] <> nil) and
(Control.Parent.Controls[I] is TGraphicControl) then
begin
with TGraphicControl(Control.Parent.Controls[I]) do begin
CtlR := Bounds(Left, Top, Width, Height);
if Bool(IntersectRect(R, SelfR, CtlR)) and Visible then begin
ControlState := ControlState + [csPaintCopy];
SaveIndex := SaveDC(DC);
try
SaveIndex := SaveDC(DC);
SetViewportOrgEx(DC, Left + X, Top + Y, nil);
IntersectClipRect(DC, 0, 0, Width, Height);
Perform(WM_PAINT, DC, 0);
finally
RestoreDC(DC, SaveIndex);
ControlState := ControlState - [csPaintCopy];
end;
end;
end;
end;
end;
finally
with Control.Parent do ControlState := ControlState - [csPaintCopy];
end;
end;
end.
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