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<TITLE>COG 2.1: Intersection with rectangle</TITLE><H1>Intersection with a rectangle</H1> <P>In this variant, instead of the <A HREF="maincogtest.html">3Dcube</A>, the intersection of the <A HREF="cogtest.html">test cogeometry</A> with a 2D rectangle(shifted in z-direction) is computed.<PRE>#include "<A HREF="coglib.hxx">cog/coglib.hxx</A>"cogeometry test_cogeometry();#include "<A HREF="cogtest.cxx">cogtest.cxx</A>"int main(){ cogeometry geom = test_cogeometry(); cogenOctree gen = new <A HREF="cogenoctree.html">CogenOctree</A>(); gen->setBorder(-1.0,1.0, -1.0,1.0); gen->refinementGlobal(0.2,0.2); gen->faceRefinementGlobal(0.05,0.4);</PRE> <P>The following line defines the position in z-direction of the box.Varying this value we obtain different intersections of the full 3Dcogeometry.<PRE> gen->addPlaneZ(0.4); wzgrid grid = (*gen)(geom); grid->write("test.sg");}</PRE>
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