⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ibgoedge.html

📁 Delaunay三角形的网格剖分程序
💻 HTML
字号:
<TITLE>COG 2.1: Edge computation</TITLE><H1>Edge Computation</H1> <P>A remarkable property of a <A HREF="cogeometry.html">cogeometry</A> is that boundary edges -for example, the edges of a cube - are not part of the geometrydescription.  They have to be computed, usually based on a nontrivialiteration. This allows to create grids in a situation where theinformation about these edges is not available. <P>On the other hand, this procedure may fail. Especially it tends tofail because of rounding errors in degenerated cases.  A "degeneratedcase" means the edge does not intersect the planes of the octree, butintersects some edges of the grid.  Unfortunately, such "degeneratedcases" are very common, because people tend to use integer numbers asinput data as for the geometry, as for the coarse grid.<H2>Known Problems:</H2> <A NAME="edge-problems"><hr></A> If the edges in the resulting grid are correct, ignore this warning. <A NAME="edge_computation_failure"><hr></A><H3>Edge Computation Failure</H3> <P>The edge computation has failed. That means, some edge points ofthe geometry may have been not found. This usually leads to minorerrors near this edge.<A NAME="end"><hr></A>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -