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📄 cogenvoxmap.hxx

📁 Delaunay三角形的网格剖分程序
💻 HXX
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#ifndef cogenvoxmap_hxx#define cogenvoxmap_hxx#ifndef cogenoctree_hxx#include "cogenoctree.hxx"#endif#include "wzvoxmap.hxx"/*		Using a 3d pixmap for geometry descriptionThis file can be used also as a pattern to define your own geometrydescriptions*/class CogenVoxmap  :public CogenOctree  ,public wzByteVoxmap{  cogFloat	xm,xp,dx;  cogFloat	ym,yp,dy;  cogFloat	zm,zp,dz;  //  wzFloat       a,mod;  wzIndex       dirx,diry,dirz;public:    CogenVoxmap(int lx, int ly, int lz);  CogenVoxmap(const wzGrayScaleVoxmap& tmap,		const wzGrayScaleTable& table);  //  void alignMinimum(wzFloat xm=0);  //  void alignCenter (wzFloat xc=0);  //  void alignMaximum(wzFloat xp=0);  void setXRange(wzFloat xm, wzFloat xp);  void setYRange(wzFloat ym, wzFloat yp);  void setZRange(wzFloat zm, wzFloat zp);  // internal:  virtual cogeometry	geometry() const    {return (Cogeometry*) (CogenVoxmap*) this;}  virtual cogenerator	generator() const    {return (CogenOctree*) (CogenVoxmap*) this;}  wzByteVoxmap& pixmap() const    {return *(wzByteVoxmap*)(CogenVoxmap*) this;}  virtual cogIndex Point(cogPoint& p0) const;  //  wzBoolean	cutPixelCorner;  virtual void endInitialization();};typedef wzProxy<CogenVoxmap> cogenVoxmap;#endif

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