📄 wzpixmap.hxx
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#ifndef WZPIXMAP_HXX#define WZPIXMAP_HXX#include "wzcolor.hxx"#include "wzarray.hxx"const int wzColorTableLength = 256;class wzTrueColorPixmap{ wzArray<wzColor> c; int Lx; int Ly;public: int lx() const {return Lx;} int ly() const {return Ly;} wzColor operator()(int x, int y) const {return c[x+Lx*y];} wzColor& operator()(int x, int y) {return c[x+Lx*y];} wzTrueColorPixmap(int lx, int ly); wzTrueColorPixmap(wzString file); void save(wzString fname) const; int print() const;};class wzColorTablePixmap{ wzArray<wzByte> map; // one byte per pixel int Lx; // pixel in x-direction int Ly; // pixel in y-direction int Lc; // number of colors wzColor C[wzColorTableLength]; wzByte P[wzColorTableLength]; wzByte last; void getTrueColorPixmap(const wzTrueColorPixmap& tmap, int max);public: int lx() const {return Lx;} int ly() const {return Ly;} int colors() const {return Lc;} wzColor color(int i) const {return C[i];} wzByte operator()(int x, int y) const {return map[x+Lx*y];} wzByte& operator()(int x, int y) {return map[x+Lx*y];} wzColorTablePixmap(int lx, int ly); wzColorTablePixmap(wzString fname, int max); wzColorTablePixmap(const wzTrueColorPixmap& tmap, int max); int getColor(wzByte r, wzByte g, wzByte b); void save(wzString fname) const; int print() const; void fitColorList(wzIndex length, wzColor* colors, int* reg);};class wzElevationMap{ wzArray<wzShort> map; // one short integer per pixel int Lx; // pixel in x-direction int Ly; // pixel in y-directionpublic: int lx() const {return Lx;} int ly() const {return Ly;} wzElevationMap(int lx, int ly); wzElevationMap(wzString fname); wzElevationMap(const wzTrueColorPixmap& tmap); void getTrueColorPixmap(const wzTrueColorPixmap& tmap); void save(wzString fname) const; wzShort operator()(int x, int y) const {return map[x+Lx*y];} wzShort& operator()(int x, int y) {return map[x+Lx*y];}};#endif
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