📄 ibgocube.cxx
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#include "ibgoctree.hxx"void ibgOctree::noteEdgeOnCube(ibgIndex p, ibgIndex e, ibgIndex s){ int c; if((c=pCell[s][p])<0) c = createSimpleBoundaryCube(-c); if(c){ // else we are outside. bcEdge[bcType[c]][c] = e; bcType[c]++; } }ibgIndex ibgOctree::createSimpleBoundaryCube(ibgIndex base){ int i,j,t,c,bc,n,p; wzAssert(cBoundary[base]==0); bc = bcells.create(); bcBase[bc] = base; cBoundary[base] = bc; bcType[bc] = 0; bcVertex[bc] = 0; for(i=0;i<Corners;i++){ n = nBoundary[cNode[i][base]]; if(!n) n=createSimpleBoundaryNode(cNode[i][base]); for(j=0;j<3;j++){ p = bnPlane[csPlane[i][j]][n]; if(!p) continue; t = csPlaneSide[i][j]; c = pCell[t][p]; if(c == bc) continue; wzAssert(c == -base); pCell[t][p] = bc; } } return bc;}
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