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📄 cognavigate.cxx

📁 Delaunay三角形的网格剖分程序
💻 CXX
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#include "cog.hxx"#include <math.h>// in this file, the functions for navigation among the flags of the// same intersection point are implemented:/*void	Cogeometry::otherSide(cogFlag1& f, const cogFlag1& o) const;void	Cogeometry::otherSide(cogFlag2& f, const cogFlag2& o) const;void	Cogeometry::otherSide(cogFlag3& f, const cogFlag3& o) const;void	Cogeometry::nextFace (cogFlag2& f, const cogFlag2& o) const;void	Cogeometry::otherLine(cogFlag3& f, const cogFlag3& o) const;*/void	Cogeometry::otherSide(cogFlag1& f, const cogFlag1& o) const{  f.p1 = o.p1;  f.p0 = o.po;  f.po = o.p0;}void	Cogeometry::otherSide(cogFlag2& f, const cogFlag2& o) const{  f.p2 = o.p2;  f.p1 = o.p1;  f.p0 = o.po;  f.po = o.p0;}void	Cogeometry::otherSide(cogFlag3& f, const cogFlag3& o) const{  f.p3 = o.p3;  f.p2 = o.p2;  f.p1 = o.p1;  f.p0 = o.po;  f.po = o.p0;}void	Cogeometry::nextFace (cogFlag3& f, const cogFlag3& o) const{  cogFlag2 o2(o.p2,o.p1,o.p0,o.po);  nextFace(f,o2);  f.p3 = o.p3; }void   Cogeometry::nextFace(cogFlag2& f, const cogFlag2& o) const{  cogIndex i,rc;  cogFloat x[3],y[3],z[3],u[3],l;  f.p2 = o.p2;  for(i=0;i<3;i++){    x[i] = o.p2[i]-o.p1[i];    y[i] = o.po[i]-o.p1[i];  }  z[0] = x[1]*y[2]-x[2]*y[1];  z[1] = x[2]*y[0]-x[0]*y[2];  z[2] = x[0]*y[1]-x[1]*y[0];  l = 1.1*sqrt(z[0]*z[0]+z[1]*z[1]+z[2]*z[2]);  u[0] = (z[1]*x[2]-z[2]*x[1])/l;  u[1] = (z[2]*x[0]-z[0]*x[2])/l;  u[2] = (z[0]*x[1]-z[1]*x[0])/l;  wzAssert(u[0]*y[0]+u[1]*y[1]+u[2]*y[2]>0);  wzPoint po(o.p2[0]+x[0],o.p2[1]+x[1],o.p2[2]+x[2]);  wzPoint p0(o.p1[0]+u[0],o.p1[1]+u[1],o.p1[2]+u[2]);  wzPoint p1(  po[0]+u[0],  po[1]+u[1],  po[2]+u[2]);  wzPoint p2(  po[0]-u[0],  po[1]-u[1],  po[2]-u[2]);  wzPoint p3(o.p1[0]-u[0],o.p1[1]-u[1],o.p1[2]-u[2]);  Point(p0); rc = Line(f,cogLine(o.po,p0));	if(rc==cogRCFaceFound) return;  Point(p1); rc = Line(f,cogLine(p0,p1));	if(rc==cogRCFaceFound) return;  Point(p2); rc = Line(f,cogLine(p1,p2));	if(rc==cogRCFaceFound) return;  Point(p3); rc = Line(f,cogLine(p2,p3));	if(rc==cogRCFaceFound) return;  rc = Line(f,cogLine(p3,o.p0));		if(rc==cogRCFaceFound) return;  wzAssert(0);}void	Cogeometry::otherLine(cogFlag3& f, const cogFlag3& o) const{  // not yet implemented  wzAssert(0);}

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