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📄 gleps.h

📁 Delaunay三角形的网格剖分程序
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/*% $Id: gleps.h,v 2.4 2000/07/28 13:40:47 schmelze Exp $\section{gleps  - Encapsulated Postscript Dump}$Revision: 2.4 $\\$Date: 2000/07/28 13:40:47 $\\Author: J\"urgen Fuhrmann\\\bigskip%--------------------------------------------------------------------This module provides the possibility to dump rendered graphics intovector postscript files using the feedback buffer rendering mechanism of OpenGL. It is in a beta state and possibly will remainthere because it is not that easy to map all the OpenGL functionalityto Postscript. It should reasonably well render graphics which remainsin the limits of the OpenGL features used by the other gltools parts.This code would not exist if Mark Kilgard wouldn't have placed hisrendereps sample code onto the net, and if there would not exist Frederic Delhoume's free gouraudtriangle postscript code.From Mark's code, handling of lines and polygons has been taken.String handling is new.*//*\func{glepsDumpUnSorted}*/void glepsDumpUnSorted(glWindow w, FILE *file);/*  Create vector postscript dump using the feedback buffer   mechanism, but without hidden surface removal.   *//*\func{glepsDumpSorted}*/void glepsDumpSorted(glWindow w, FILE *file);/*  Create vector postscript dump using the feedback buffer  mechanism, with hidden surface removal based on sorting  the feedback buffer before the dump.  */ /*\func{glepsSetOutputFormat}*/void glepsSetOutputFormat(char * coord_fmt, char *color_fmt);/*  Set the output format for floating point numbers  (different for coordinates and colors)  in the postscript file.  (The more accurate the format, the longer the file...). There have to  be a trailing spaces both formats.*//*\begin{comment} * *$Log: gleps.h,v $ *Revision 2.4  2000/07/28 13:40:47  schmelze **** empty log message *** * *Revision 2.3  2000/01/13 17:36:41  fuhrmann *optmized ps output * *Revision 2.2  1999/12/21 17:18:55  fuhrmann *doc update for gltools-2-3 * *Revision 2.1  1999/06/29 17:56:24  fuhrmann *Feedback buffer is used now... *\end{comment} */

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