legend.cpp
来自「写入WORD;动态画曲线;查看磁盘资源等。」· C++ 代码 · 共 118 行
CPP
118 行
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "legend.h"
// Dispatch interfaces referenced by this interface
#include "border.h"
#include "location.h"
#include "interior.h"
#include "font.h"
#include "label.h"
/////////////////////////////////////////////////////////////////////////////
// CLegend properties
CBorder CLegend::GetBorder()
{
LPDISPATCH pDispatch;
GetProperty(0x1, VT_DISPATCH, (void*)&pDispatch);
return CBorder(pDispatch);
}
CLocation CLegend::GetLocation()
{
LPDISPATCH pDispatch;
GetProperty(0x2, VT_DISPATCH, (void*)&pDispatch);
return CLocation(pDispatch);
}
CInterior CLegend::GetInterior()
{
LPDISPATCH pDispatch;
GetProperty(0x3, VT_DISPATCH, (void*)&pDispatch);
return CInterior(pDispatch);
}
BOOL CLegend::GetIsShowing()
{
BOOL result;
GetProperty(0x4, VT_BOOL, (void*)&result);
return result;
}
void CLegend::SetIsShowing(BOOL propVal)
{
SetProperty(0x4, VT_BOOL, propVal);
}
long CLegend::GetAnchor()
{
long result;
GetProperty(0x5, VT_I4, (void*)&result);
return result;
}
void CLegend::SetAnchor(long propVal)
{
SetProperty(0x5, VT_I4, propVal);
}
long CLegend::GetOrientation()
{
long result;
GetProperty(0x6, VT_I4, (void*)&result);
return result;
}
void CLegend::SetOrientation(long propVal)
{
SetProperty(0x6, VT_I4, propVal);
}
LPDISPATCH CLegend::GetParent()
{
LPDISPATCH result;
GetProperty(0x7, VT_DISPATCH, (void*)&result);
return result;
}
COleFont CLegend::GetFont()
{
LPDISPATCH pDispatch;
GetProperty(0x8, VT_DISPATCH, (void*)&pDispatch);
return COleFont(pDispatch);
}
void CLegend::SetFont(LPDISPATCH propVal)
{
SetProperty(0x8, VT_DISPATCH, propVal);
}
BOOL CLegend::GetIsReversed()
{
BOOL result;
GetProperty(0x9, VT_BOOL, (void*)&result);
return result;
}
void CLegend::SetIsReversed(BOOL propVal)
{
SetProperty(0x9, VT_BOOL, propVal);
}
CLabel CLegend::GetText()
{
LPDISPATCH pDispatch;
GetProperty(0xa, VT_DISPATCH, (void*)&pDispatch);
return CLabel(pDispatch);
}
/////////////////////////////////////////////////////////////////////////////
// CLegend operations
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