📄 alarmzonecollection.h
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#if !defined(AFX_ALARMZONECOLLECTION_H__5C3E4B1A_35D9_423E_989D_F1EA727E5E35__INCLUDED_)
#define AFX_ALARMZONECOLLECTION_H__5C3E4B1A_35D9_423E_989D_F1EA727E5E35__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CAlarmZone;
/////////////////////////////////////////////////////////////////////////////
// CAlarmZoneCollection wrapper class
class CAlarmZoneCollection : public COleDispatchDriver
{
public:
CAlarmZoneCollection() {} // Calls COleDispatchDriver default constructor
CAlarmZoneCollection(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CAlarmZoneCollection(const CAlarmZoneCollection& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
long GetCount();
void SetCount(long);
LPDISPATCH GetParent();
void SetParent(LPDISPATCH);
// Operations
public:
CAlarmZone GetItem(const VARIANT& Index);
void Remove(const VARIANT& Index);
CAlarmZone Add(LPCTSTR Name, const VARIANT& Before);
void RemoveAll();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ALARMZONECOLLECTION_H__5C3E4B1A_35D9_423E_989D_F1EA727E5E35__INCLUDED_)
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