legend.h

来自「写入WORD;动态画曲线;查看磁盘资源等。」· C头文件 代码 · 共 56 行

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#if !defined(AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_)
#define AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class CBorder;
class CLocation;
class CInterior;
class COleFont;
class CLabel;

/////////////////////////////////////////////////////////////////////////////
// CLegend wrapper class

class CLegend : public COleDispatchDriver
{
public:
	CLegend() {}		// Calls COleDispatchDriver default constructor
	CLegend(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CLegend(const CLegend& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:
	CBorder GetBorder();
	CLocation GetLocation();
	CInterior GetInterior();
	BOOL GetIsShowing();
	void SetIsShowing(BOOL);
	long GetAnchor();
	void SetAnchor(long);
	long GetOrientation();
	void SetOrientation(long);
	LPDISPATCH GetParent();
	COleFont GetFont();
	void SetFont(LPDISPATCH);
	BOOL GetIsReversed();
	void SetIsReversed(BOOL);
	CLabel GetText();

// Operations
public:
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_)

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