legend.h
来自「写入WORD;动态画曲线;查看磁盘资源等。」· C头文件 代码 · 共 56 行
H
56 行
#if !defined(AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_)
#define AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CBorder;
class CLocation;
class CInterior;
class COleFont;
class CLabel;
/////////////////////////////////////////////////////////////////////////////
// CLegend wrapper class
class CLegend : public COleDispatchDriver
{
public:
CLegend() {} // Calls COleDispatchDriver default constructor
CLegend(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CLegend(const CLegend& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CBorder GetBorder();
CLocation GetLocation();
CInterior GetInterior();
BOOL GetIsShowing();
void SetIsShowing(BOOL);
long GetAnchor();
void SetAnchor(long);
long GetOrientation();
void SetOrientation(long);
LPDISPATCH GetParent();
COleFont GetFont();
void SetFont(LPDISPATCH);
BOOL GetIsReversed();
void SetIsReversed(BOOL);
CLabel GetText();
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LEGEND_H__B20FAA34_7473_4B5B_86CE_B3C241E53FEC__INCLUDED_)
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