📄 symbolstyle.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "symbolstyle.h"
/////////////////////////////////////////////////////////////////////////////
// CSymbolStyle properties
long CSymbolStyle::GetShape()
{
long result;
GetProperty(0x1, VT_I4, (void*)&result);
return result;
}
void CSymbolStyle::SetShape(long propVal)
{
SetProperty(0x1, VT_I4, propVal);
}
unsigned long CSymbolStyle::GetColor()
{
unsigned long result;
GetProperty(0x2, VT_I4, (void*)&result);
return result;
}
void CSymbolStyle::SetColor(unsigned long propVal)
{
SetProperty(0x2, VT_I4, propVal);
}
long CSymbolStyle::GetSize()
{
long result;
GetProperty(0x3, VT_I4, (void*)&result);
return result;
}
void CSymbolStyle::SetSize(long propVal)
{
SetProperty(0x3, VT_I4, propVal);
}
LPDISPATCH CSymbolStyle::GetParent()
{
LPDISPATCH result;
GetProperty(0x4, VT_DISPATCH, (void*)&result);
return result;
}
BOOL CSymbolStyle::GetIsDefault()
{
BOOL result;
GetProperty(0x5, VT_BOOL, (void*)&result);
return result;
}
void CSymbolStyle::SetIsDefault(BOOL propVal)
{
SetProperty(0x5, VT_BOOL, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CSymbolStyle operations
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