📄 title.h
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#if !defined(AFX_TITLE_H__3AE5F00C_529F_40D7_8F52_8D3C158C547C__INCLUDED_)
#define AFX_TITLE_H__3AE5F00C_529F_40D7_8F52_8D3C158C547C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CBorder;
class CLabel;
class CInterior;
class CLocation;
class COleFont;
/////////////////////////////////////////////////////////////////////////////
// CTitle wrapper class
class CTitle : public COleDispatchDriver
{
public:
CTitle() {} // Calls COleDispatchDriver default constructor
CTitle(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CTitle(const CTitle& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CBorder GetBorder();
long GetAdjust();
void SetAdjust(long);
CLabel GetText();
CInterior GetInterior();
CLocation GetLocation();
BOOL GetIsShowing();
void SetIsShowing(BOOL);
LPDISPATCH GetParent();
COleFont GetFont();
void SetFont(LPDISPATCH);
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TITLE_H__3AE5F00C_529F_40D7_8F52_8D3C158C547C__INCLUDED_)
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