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📄 semaphore.cpp

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💻 CPP
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// Semaphore.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "Semaphore.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


static int count=1;
static HANDLE h1;
static HANDLE h2;
static HANDLE hHandle1=NULL;

void func1();
void func2();




/////////////////////////////////////////////////////////////////////////////
// The one and only application object

CWinApp theApp;

using namespace std;

int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
	int nRetCode = 0;
	DWORD	dwThreadID1,dwThreadID2;

	hHandle1=CreateSemaphore(NULL,0,1,"SemaphoreName1");
	if 	(hHandle1==NULL) printf("Semaphore Create Fail!\n");
	else printf("Semaphore Create Success!\n");

	hHandle1=OpenSemaphore(SYNCHRONIZE|SEMAPHORE_MODIFY_STATE,NULL,"SemaphoreName1");
	if 	(hHandle1==NULL) printf("Semaphore Open Fail!\n");
	else printf("Semaphore Open Success!\n");

	// initialize MFC and print and error on failure
/*	if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
	{
		// TODO: change error code to suit your needs
		cerr << _T("Fatal Error: MFC initialization failed") << endl;
		nRetCode = 1;
	}
	else
	{
		// TODO: code your application's behavior here.
		CString strHello;
		strHello.LoadString(IDS_HELLO);
		cout << (LPCTSTR)strHello << endl;
	}
*/
	h1=CreateThread((LPSECURITY_ATTRIBUTES)NULL,
					0,
					(LPTHREAD_START_ROUTINE)func1,
					(LPVOID)NULL,
					0,&dwThreadID1);
	if (h1==NULL) printf("Thread1 create Fail!\n");
	else printf("Thread1 create Success!\n");
	h2=CreateThread((LPSECURITY_ATTRIBUTES)NULL,
					0,
					(LPTHREAD_START_ROUTINE)func2,
					(LPVOID)NULL,
					0,&dwThreadID2);
	if (h2==NULL) printf("Thread2 create Fail!\n");
	else printf("Thread2 create Success!\n");

    _sleep(1000);

   	printf("Thread  Finished!\n");
	CloseHandle(h1);
	CloseHandle(h2);
	CloseHandle(hHandle1);
	ExitThread(0);

	return nRetCode;
}


void func1()
{

	DWORD dRes,err;

	dRes=WaitForSingleObject(hHandle1,INFINITE);
	err=GetLastError();
	printf("WaitForSingleObject err=%d\n",err);

	if (dRes == WAIT_TIMEOUT)	printf("TIMEOUT!dRes=%d\n",dRes);
	else if	(dRes == WAIT_OBJECT_0) printf("WAIT_OBJECT!dRes=%d\n",dRes);
	else if	(dRes == WAIT_ABANDONED) printf("WAIT_ABANDONED!dRes=%d\n",dRes);
	else	printf("dRes=%d\n",dRes);
	printf("count in func1=%d\n",count);
}

void func2()
{
	BOOL rc;
	DWORD err;
  
	count=5;
	printf("count in func2=%d\n",count);
	rc=ReleaseSemaphore(hHandle1,1,NULL);
	err=GetLastError();
	printf("ReleaseSemaphore err=%d\n",err);
	if (rc==0) printf("Semaphore Release Fail!\n");
	else printf("Semaphore Release Success!rc=%d\n",rc);
}


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