📄 peer.java
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/* Stream-2-Stream - Peer to peer television and radio
* October 13, 2005 - This file has been modified from the original P2P-Radio source
* Project homepage: http://s2s.sourceforge.net/
* Copyright (C) 2005-2006 Jason Hooks
*/
/*
* P2P-Radio - Peer to peer streaming system
* Project homepage: http://p2p-radio.sourceforge.net/
* Copyright (C) 2003-2004 Michael Kaufmann <hallo@michael-kaufmann.ch>
*
* ---------------------------------------------------------------------------
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* ---------------------------------------------------------------------------
*/
package stream2stream.network;
import p2pradio.logging.*;
import p2pradio.players.ListenBuffer;
import p2pradio.sources.BroadcastBuffer;
import p2pradio.packets.*;
import p2pradio.packets.security.*;
import stream2stream.XML.SettingsXML;
import p2pradio.event.*;
import java.io.*;
import java.net.*;
import java.util.*;
import p2pradio.*;
/**
* A server or a normal peer in the P2P network.
* It starts the threads and manages the buffer, the supplier and the children.
*
* @author Michael Kaufmann
*/
public class Peer extends RemotePeer
{
private UI ui;
// Der Server (die Wurzel des Baums)
private RemotePeer server = null;
// Ist dieser Peer der Server?
private boolean isServer;
// Maximale Upload-Bandbreite
private double maxUploadBandwidth;
// Der "Zulieferer"-Peer des Datenstroms
private RemotePeer supplier = null;
private RemotePeer supplierFather = null;
private InetSocketAddress multicastAddress;
private UniversalSocket supplierSocket;
private Vector children = new Vector();
private LinkedList localChildren = new LinkedList();
private LinkedList remoteChildren = new LinkedList();
private Map childrenData = new HashMap();
private Vector bannedPeers = new Vector();
private Random random = new Random();
// Soll sich der Peer fies verhalten?
private boolean misbehavior[] = new boolean[p2pradio.monitor.Commands.LAST_COMMAND];
public static final long MISBEHAVIOR_PACKET_DELAY = 1000;
// Das Monitor-Objekt dieses Peers
private MonitorLogHandler monitorLogHandler;
// War der Peer schon einmal verbunden?
private boolean wasOnceConnected = false;
// Puffer
private Buffer buffer;
private BroadcastBuffer broadcastBuffer;
// Threads
private JoinThread joinThread;
private ConnectThread connectThread;
private FreeloaderForgetter freeloaderForgetter;
private StreamDispatcherForSupplier streamDispatcherForSupplier;
private Listener listener1;
private Listener listener2;
private UniversalSocket messageSocket;
public static final int DEFAULT_PORT_NR = 2000;
public static final int PLAYER_PORT_OFFSET = 2;
public static final int WEBINTERFACE_PORT_OFFSET = 1;
public static final int MONITOR_PORT = 39491;
public static final int MAX_FREELOADER_COMPLAINTS = 3;
public static final int MAX_NUMBER_OF_CHILDREN = 2;
// Authentifizierung
private SignatureGenerator signatureGenerator;
private SignatureChecker signatureChecker;
public static boolean signStreamPackets = Radio.signOrVerify;
public static boolean verifyStreamPackets = Radio.signOrVerify;
private long startTime; //Start Time (in milliseconds)
private long Time_Server_Has_Been_Running_At_Startup; //The time the server has been running when we start P2PRadio (in milliseconds)
//Will always be 0 if we are the server
private boolean lagIsValid, verifiedBandwidth;
private boolean addYP, isConnected;
private SettingsXML xml;
private double LANUpload, LANDownload, internetMaxUpload, internetMaxDownload, internetUpload, internetDownload;
private String IP;
private int port, messageMode, streamMode, multicastTTL;
private UDPPeerUpdater udpPeerUpdater;
protected Peer(RemotePeer server, int myPort, boolean isServer, double maxUploadBandwidth, InetSocketAddress monitorAddress, UI ui ) throws PeerException
{
super(null);
isConnected = false;
this.isServer = isServer;
this.server = server;
port = myPort;
this.ui = ui;
xml = ui.getSettingsXML();
readXML();
lagIsValid = false;
startTime=Time_Server_Has_Been_Running_At_Startup=0;
try
{
InetSocketAddress ownAddress = new InetSocketAddress(InetAddress.getLocalHost(), myPort);
setSocketAddress(ownAddress);
}
catch (UnknownHostException e)
{
// Sollte nicht vorkommen
Logger.severe("Peer", "INTERNAL_ERROR", e); //$NON-NLS-1$ //$NON-NLS-2$
}
// TCP-Socket zuerst erstellen, nachher weiss man die eigene IP-Adresse
// Monitor starten
monitorLogHandler = new MonitorLogHandler(this);
monitorLogHandler.setFormatter(new LogFormatter());
Logger.getLogger().addHandler(monitorLogHandler);
if (Radio.enableMonitor)
{
if (monitorAddress != null)
{
monitorLogHandler.setMonitorAddress(monitorAddress);
}
}
//Me - - - -Look over this
// Authentifizierung
if (signStreamPackets && isServer)
{
signatureGenerator = new SignatureGenerator();
}
// Puffer
buffer = new Buffer(signatureGenerator);
multicastTTL = xml.getTTL();
if (isServer)
{
createListeners();
}
// FreeloaderForgetter initialisieren und gleich starten
// (Der tut sowieso fast nichts)
freeloaderForgetter = new FreeloaderForgetter(this);
freeloaderForgetter.start();
Time_Server_Has_Been_Running_At_Startup = 0;
// Dem Netz beitreten, falls dieser Peer kein Server ist
if (!isServer)
{
/*boolean exit = connectToServer();
if (exit)
{
shutdown();
return;
}*/
connectToServer();
}
// Dispatcher starten, falls dieser Peer der Server ist
// Falls er nicht der Server ist, wird der Dispatcher nach
// dem ersten erfolgreichen Join gestartet
if (isServer)
{
Logger.fine("Peer", "Peer.SERVER_READY"); //$NON-NLS-1$ //$NON-NLS-2$
}
// Radio.httpPlayer = new HttpPlayer(peer.getBuffer(), peer.getSocketAddress().getPort() + Peer.STREAM_PORT_OFFSET);
//setPeer(peer); //Set the GUI Mainframe's peer
//System.out.println(peer.isDisconnected());
}
// Konstruktor f黵 Server
/**
* Creates a new source peer.
*
* @see #Peer(int,int,InetSocketAddress)
*/
public Peer(int myPort, UI ui) throws PeerException
{
this(null, myPort, true, 0, null, ui);
}
// Konstruktor f黵 Server mit Monitor
/**
* Creates a new source peer that sends notification messages to a monitor.
*
* @see #Peer(int,int,InetSocketAddress)
*/
public Peer(int myPort, InetSocketAddress monitorAddress, UI ui) throws PeerException
{
this(null, myPort, true, 0, monitorAddress, ui);
}
// Konstruktor f黵 Server mit Bandbreite
/**
* Creates a new source peer with specified bandwith.
*
* @see #Peer(int,int,InetSocketAddress)
*/
public Peer(int myPort, double maxUploadBandwidth, UI ui) throws PeerException
{
this(null, myPort, true, maxUploadBandwidth, null, ui);
}
// Konstruktor f黵 Server mit Bandbreite und Monitor
/**
* Creates a new source peer with specified bandwidth that
* sends notification messages to a monitor.
*
* @param myPort The port number to use. myPort, (myPort+1)
* and (myPort+2) must be available for both TCP and UDP sockets.
* @param maxUploadBandwidth The maximal upload bandwidth that this peer can use (in KiloBytes/s).
* @param monitorAddress The address of the monitor to which
* notification packets will be sent.
*
* @throws PeerException If <code>myPort</code> is already occupied
*/
public Peer(int myPort, double maxUploadBandwidth, InetSocketAddress monitorAddress, UI ui) throws PeerException
{
this(null, myPort, true, maxUploadBandwidth, monitorAddress, ui);
}
// Konstruktor f黵 normalen Peer
/**
* Creates a normal peer that immediately joins the P2P network of the specified server.
*/
public Peer(RemotePeer server, int myPort, UI ui) throws PeerException
{
this(server, myPort, false, 0, null, ui);
}
// Konstruktor f黵 normalen Peer mit Bandbreite
/**
* Creates a normal peer that immediately joins the P2P network of the specified server. The new peer will use less bandwidth than <code>maxUploadBandwidth</code>.
*
* @param maxUploadBandwidth The maximal upload bandwidth that this peer can use (in KiloBytes/s).
*/
public Peer(RemotePeer server, int myPort, double maxUploadBandwidth, UI ui) throws PeerException
{
this(server, myPort, false, maxUploadBandwidth, null, ui);
}
private void readXML()
{
LANUpload = xml.getLANUpload();
LANDownload = xml.getLANDownload();
IP = xml.getIP();
internetMaxUpload = xml.Get_Internet_Upload_Max();
internetMaxDownload = xml.Get_Internet_Download_Max();
internetUpload = xml.Get_Internet_Upload_Limit();
internetDownload = xml.Get_Internet_Download_Limit();
if(isServer)
{
verifiedBandwidth = xml.This_Server_Uses_Verified_Bandwidth();
setMaxUploadBandwidth();
messageMode = xml.getMessageMode();
streamMode = xml.getStreamMode();
}
}
/**
* Connects to the server
*/
public void connectToServer()
{
connectThread = new ConnectThread(this);
connectThread.start();
}
/**
* Re-joins the P2P network
*/
public synchronized void join()
{
join(null);
}
protected synchronized void join(RemotePeer startPeer)
{
if (udpPeerUpdater == null && messageSocket.getMode() == SettingsXML.UDP)
{
udpPeerUpdater = new UDPPeerUpdater(messageSocket);
udpPeerUpdater.start();
}
// Fehlt der Zulieferer 黚erhaupt?
if (isServer || (supplier != null))
{
return;
}
if ((joinThread != null) && joinThread.isAlive())
{
// Der Verbindungsversuch dauert noch an
return;
}
// (Wieder) mit dem Netz verbinden
if (startPeer == null)
{
joinThread = new JoinThread(this);
}
else
{
joinThread = new JoinThread(this, startPeer);
}
joinThread.start();
}
/*
// Diese Methode wird aufgerufen, falls der alte Zulieferer
// verschwunden ist und sich nicht anst鋘dig verabschiedet hat
// (passiert auch, wenn die Methode "leave" aufgerufen wird)
synchronized void reConnect()
{
if (!keepDisconnected)
{
join();
}
}
*/
private void createListeners()
{
int TCP = UniversalSocket.TCP;
int UDP = UniversalSocket.UDP;
int MULTICAST = SettingsXML.MULTICAST_PLUS;
if (messageMode == streamMode)
{
//We will have one listener since the transports are the same
if (streamMode == TCP)
listener1 = new Listener(this, Listener.TCP_BOTH);
else if (streamMode == UDP)
listener1 = new Listener(this, Listener.UDP_BOTH);
}
else if(streamMode == MULTICAST && messageMode == UDP)
{
listener1 = new Listener(this, Listener.MULTICAST_PLUS_STREAMS_AND_UDP_MESSAGES);
}
else
{
//We will have two listeners since the transports are different
if (streamMode == MULTICAST)
listener1 = new Listener(this, Listener.MULTICAST_PLUS_STREAMS);
else if (streamMode == UDP)
listener1 = new Listener(this, Listener.UDP_STREAMS);
else if (streamMode == TCP)
listener1 = new Listener(this, Listener.TCP_STREAMS);
if (messageMode == UDP)
listener2 = new Listener(this, Listener.UDP_MESSAGES);
else if (messageMode == TCP)
listener2 = new Listener(this, Listener.TCP_MESSAGES);
}
if (listener1 != null)
listener1.start();
if (listener2 != null)
listener2.start();
}
/**
* Leaves the P2P network, then destroys all network objects within
*
*/
public synchronized void shutdown(){
leave();
if (joinThread != null)
joinThread.shutdown();
if (connectThread != null)
connectThread.shutdown();
if (listener1 != null)
listener1.shutdown();
if (listener2 != null)
listener2.shutdown();
if (freeloaderForgetter != null)
freeloaderForgetter.shutdown();
if (udpPeerUpdater != null)
udpPeerUpdater.shutdown();
}
/**
* Leaves the P2P network. Use {@link #join()} to rejoin.
*/
public synchronized void leave()
{
if (isServer)
{
if (broadcastBuffer != null)
{
broadcastBuffer.removeFromYP();
}
return;
}
// Kann auch aufgerufen werden,
// falls es keinen Zulieferer gibt
// Zulieferer f黵 die verbleibenden Kinder
RemotePeer redirection;
if (supplier != null)
{
redirection = supplier;
// Den Zulieferer entfernen
removeSupplier(true);
}
else
{
redirection = server;
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