📄 serverprocess.cpp
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// ServerProcess.cpp: implementation of the CServerProcess class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ZNetServer.h"
#include "ZNetServerDlg.h"
#include "ServerProcess.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CServerProcess::CServerProcess()
{
m_pServerDialog = NULL;
}
CServerProcess::~CServerProcess()
{
}
int CServerProcess::ProcessNewConnection(CIocpContext* pContext)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->ProcessNewConnection(pContext);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessDisConnection(SOCKET soSocket)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->ProcessDisConnection(soSocket);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessPacketBegin(SOCKET soSocket, CIocpPacket* pPacket)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->m_dlgProgress.ProcessPacketBegin(soSocket, pPacket);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessPacketProgress(SOCKET soSocket, ULONG ulKey, WPARAM wParam, LPARAM lParam)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->m_dlgProgress.ProcessPacketProgress(soSocket, ulKey, wParam, lParam);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessPacketEnd(SOCKET soSocket, CIocpPacket* pPacket)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->m_dlgProgress.ProcessPacketEnd(soSocket, pPacket);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessPacket(SOCKET soSocket, CIocpPacket* pPacket)
{
int nErr=CIocpProcess::ProcessPacket(soSocket, pPacket);
if (!NOERROROCCUR(nErr) && m_pServerDialog!=NULL)
{
m_pServerDialog->ProcessPacket(soSocket, pPacket);
nErr = ERROR_NONE;
}
return nErr;
}
int CServerProcess::ProcessPacketCancel(SOCKET soSocket, ULONG ulKey)
{
int nErr=ERROR_IOCPPROCESS_NOT_DONE;
if (m_pServerDialog!=NULL)
{
m_pServerDialog->m_dlgProgress.ProcessPacketCancel(soSocket, ulKey);
nErr = ERROR_NONE;
}
return nErr;
}
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