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📄 davincifb.c

📁 TI davinci DM6446 LCD 驱动程序。
💻 C
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/*
 * drivers/video/davincifb.c
 *
 * Framebuffer driver for Texas Instruments DaVinci display controller.
 *
 * Copyright (C) 2006 Texas Instruments, Inc.
 * Rishi Bhattacharya <support@ti.com>
 *
 * Leveraged from the framebuffer driver for OMAP24xx 
 * written by Andy Lowe (source@mvista.com)
 * Copyright (C) 2004 MontaVista Software, Inc.
 *
 * This file is licensed under the terms of the GNU General Public License
 * version 2. This program is licensed "as is" without any warranty of any
 * kind, whether express or implied.
 */

#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/tty.h>
#include <linux/slab.h>
#include <linux/delay.h>
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/dma-mapping.h>
#include <linux/interrupt.h>
#include <asm/irq.h>
#include <asm/uaccess.h>
#include <video/davincifb.h>
//#include "davincifb.h"
#include <asm/system.h>

#define DAVINCIFB_DEVICE "davincifb"
#define DAVINCIFB_DRIVER "davincifb"

/* Output Format Selection  */

#ifdef 	DEBUG
#define	DBGENTER printk(DAVINCIFB_DEVICE ": Entered %s\n", __FUNCTION__)
#define	DBGEXIT	 printk(DAVINCIFB_DEVICE ": Exited %s\n", __FUNCTION__)
#define	RETURN(x)						\
do {								\
	int __ret = (x);					\
	printk("Exited %s : ret %d\n", __FUNCTION__, __ret);	\
	return __ret; 						\
} while(0)
#else
#define	DBGENTER
#define	DBGEXIT
#define	RETURN(x)	return (x)
#endif





#define MULTIPLE_BUFFERING	1

#ifdef MULTIPLE_BUFFERING
#define DOUBLE_BUF	2
#define TRIPLE_BUF	3
#else
#define DOUBLE_BUF	1
#define TRIPLE_BUF	1
#endif

/*
 * display controller register I/O routines
 */
static __inline__ u32 dispc_reg_in(u32 offset)
{
	return (inl(offset));
}
static __inline__ u32 dispc_reg_out(u32 offset, u32 val)
{
	outl(val, offset);
	return (val);
}
static __inline__ u32 dispc_reg_merge(u32 offset, u32 val, u32 mask)
{
	u32 addr = offset;
	u32 new_val = (inl(addr) & ~mask) | (val & mask);
	outl(new_val, addr);
	return (new_val);
}

/* There are 4 framebuffers, each represented by an fb_info and 
 * a dm_win_info structure */
#define OSD0_FBNAME	"dm_osd0_fb"
#define OSD1_FBNAME	"dm_osd1_fb"
#define VID0_FBNAME	"dm_vid0_fb"
#define VID1_FBNAME	"dm_vid1_fb"

/* usage:	if (is_win(info->fix.id, OSD0)) ... */
#define is_win(name, x) ((strcmp(name, x ## _FBNAME) == 0) ? 1 : 0)

struct dm_win_info {
	struct fb_info info;

	/* X and Y position */
	unsigned int x, y;

	/* framebuffer area */
	dma_addr_t fb_base_phys;
	unsigned long fb_base;
	unsigned long fb_size;

	u32 pseudo_palette[17];

	/* flag to identify if framebuffer area is fixed already or not */
	int alloc_fb_mem;
	unsigned long sdram_address;

	struct dm_info *dm;
};

static struct dm_info {
	struct dm_win_info *osd0;
	struct dm_win_info *osd1;
	struct dm_win_info *vid0;
	struct dm_win_info *vid1;

	/* to map the registers */
	dma_addr_t mmio_base_phys;
	unsigned long mmio_base;
	unsigned long mmio_size;

	wait_queue_head_t vsync_wait;
	unsigned long vsync_cnt;
	int timeout;

	/* this is the function that configures the output device (NTSC/PAL/LCD)
	 * for the required output format (composite/s-video/component/rgb)
	 */
	void (*output_device_config) (int on);

	struct device *dev;
} dm_static;
static struct dm_info *dm = &dm_static;

static struct fb_ops davincifb_ops;

#define BASEX		0x0//0x80
#define BASEY		0x22//0x12

#define DISP_XRES	720
#define DISP_YRES	480
#define DISP_MEMY	576

// default LCD timing parameters
static struct lcd_timing_params default_lcd_timing = {
	.h_interval = 800,  // number of pixel clocks between active hsync edges 
	.v_interval = 524,  // number of hsyncs  between active vsync edges
	.h_valid    = 640,  // x resolution
	.v_valid    = 480,  // y resolution
	.h_pulse    = 96,   // width in pixel clocks of hsync
	.v_pulse    = 32,   // width in hsync pulses  of vsync
	.h_start    = 23,   // time in pixel clocks from active hsync to valid data
	.v_start    = 32,   // time in hsync pulses from active vsync to new frame
	.h_delay    = 0,
	.v_delay    = 0,
	.hsync_pol  = 0,     // 0 = active low, 1 = active high
	.vsync_pol  = 0,     // 0 = active low, 1 = active high
	.oe_pol     = 1,     // 0 = active low, 1 = active high
};


/* Random value chosen for now. Should be within the panel's supported range */
//#define LCD_PANEL_CLOCK	180000
#define LCD_PANEL_CLOCK   37037  // 27MHz Pixel Clock

/* All window widths have to be rounded up to a multiple of 32 bytes */

/* The OSD0 window has to be always within VID0. Plus, since it is in RGB565 
 * mode, it _cannot_ overlap with VID1. 
 * For defaults, we are setting the OSD0 window to be displayed in the top 
 * left quadrant of the screen, and the VID1 in the bottom right quadrant. 
 * So the default 'xres' and 'yres' are set to  half of the screen width and 
 * height respectively. Note however that the framebuffer size is allocated 
 * for the full screen size so the user can change the 'xres' and 'yres' by 
 * using the FBIOPUT_VSCREENINFO ioctl within the limits of the screen size.
 */
#define round_32(width)	((((width) + 31) / 32) * 32 )

#define OSD0_XRES	round_32((DISP_XRES)*16/8) * 8/16	/* pixels */
#define OSD0_YRES	DISP_YRES
#define OSD0_FB_PHY	0
#define OSD0_FB_SIZE	(round_32((DISP_XRES)*16/8) * DISP_MEMY * DOUBLE_BUF)

			/* 16 bpp, Double buffered */
static struct fb_var_screeninfo osd0_default_var = {
	.xres = OSD0_XRES,
	.yres = OSD0_YRES,
	.xres_virtual = OSD0_XRES,
	.yres_virtual = OSD0_YRES * DOUBLE_BUF,
	.xoffset = 0,
	.yoffset = 0,
	.bits_per_pixel = 16,
	.grayscale = 0,
	.red = {11, 5, 0},
	.green = {5, 6, 0},
	.blue = {0, 5, 0},
	.transp = {0, 0, 0},
	.nonstd = 0,
	.activate = FB_ACTIVATE_NOW,
	.height = -1,
	.width = -1,
	.accel_flags = 0,
	.pixclock = LCD_PANEL_CLOCK,	/* picoseconds */
	.left_margin = 40,	/* pixclocks */
	.right_margin = 4,	/* pixclocks */
	.upper_margin = 8,	/* line clocks */
	.lower_margin = 2,	/* line clocks */
	.hsync_len = 4,		/* pixclocks */
	.vsync_len = 2,		/* line clocks */
	.sync = 0,
	.vmode = FB_VMODE_INTERLACED,
};

/* Using the full screen for OSD1 by default */
#define OSD1_XRES	round_32(DISP_XRES*4/8) * 8/4	/* pixels */
#define OSD1_YRES	DISP_YRES
#define OSD1_FB_PHY	0
#define OSD1_FB_SIZE	(round_32(DISP_XRES*4/8) * DISP_MEMY * DOUBLE_BUF)

static struct fb_var_screeninfo osd1_default_var = {
	.xres = DISP_XRES,
	.yres = OSD1_YRES,
	.xres_virtual = OSD1_XRES,
	.yres_virtual = OSD1_YRES * DOUBLE_BUF,
	.xoffset = 0,
	.yoffset = 0,
	.bits_per_pixel = 4,
	.activate = FB_ACTIVATE_NOW,
	.accel_flags = 0,
	.pixclock = LCD_PANEL_CLOCK,	/* picoseconds */
	.vmode = FB_VMODE_INTERLACED,
};

/* Using the full screen for OSD0 by default */
#define VID0_XRES	round_32(DISP_XRES*16/8) * 8/16	/* pixels */
#define VID0_YRES	DISP_YRES
#define VID0_FB_PHY	0
#define VID0_FB_SIZE	(round_32(DISP_XRES*16/8) * DISP_MEMY * TRIPLE_BUF)
static struct fb_var_screeninfo vid0_default_var = {
	.xres = VID0_XRES,
	.yres = VID0_YRES,
	.xres_virtual = VID0_XRES,
	.yres_virtual = VID0_YRES * TRIPLE_BUF,
	.xoffset = 0,
	.yoffset = 0,
	.bits_per_pixel = 16,
	.activate = FB_ACTIVATE_NOW,
	.accel_flags = 0,
	.pixclock = LCD_PANEL_CLOCK,	/* picoseconds */
	.vmode = FB_VMODE_INTERLACED,
};

/* Using the bottom right quadrant of the screen screen for VID1 by default, 
 * but keeping the framebuffer allocated for the full screen, so the user can 
 * change the 'xres' and 'yres' later using the FBIOPUT_VSCREENINFO ioctl. 
 */
#define VID1_BPP	16	/* Video1 can be in YUV or RGB888 format */
#define VID1_XRES round_32(DISP_XRES*16/8) * 8/16	/* pixels */
#define VID1_YRES DISP_YRES
#define VID1_FB_PHY	0
#define VID1_FB_SIZE (round_32(DISP_XRES*16/8) * DISP_MEMY * TRIPLE_BUF)
static struct fb_var_screeninfo vid1_default_var = {
	.xres = VID1_XRES,
	.yres = VID1_YRES,
	.xres_virtual = VID1_XRES,
	.yres_virtual = VID1_YRES * TRIPLE_BUF,
	.xoffset = 0,
	.yoffset = 0,
	.bits_per_pixel = VID1_BPP,
	.activate = FB_ACTIVATE_NOW,
	.accel_flags = 0,
	.pixclock = LCD_PANEL_CLOCK,	/* picoseconds */
	.vmode = FB_VMODE_INTERLACED,
};

#define	x_pos(w)	((w)->x)
#define	y_pos(w)	((w)->y)

static struct dmparams_t {
	u8 output;
	u8 format;
	u8 windows;		/* bitmap flag based on VID0, VID1, OSD0, OSD1
				 * definitions in header file */
	u32 vid0_xres;
	u32 vid0_yres;
	u32 vid0_xpos;
	u32 vid0_ypos;

	u32 vid1_xres;
	u32 vid1_yres;
	u32 vid1_xpos;
	u32 vid1_ypos;

	u32 osd0_xres;
	u32 osd0_yres;
	u32 osd0_xpos;
	u32 osd0_ypos;

	u32 osd1_xres;
	u32 osd1_yres;
	u32 osd1_xpos;
	u32 osd1_ypos;
} dmparams = {
	NTSC,		/* output */
	    COMPOSITE,		/* format */
	    (1 << VID0) | (1 << VID1) | (1 << OSD0) | (1 << OSD1),
	    /* windows registered */
	    720, 480, 0, 0,	/* vid0 size and position */
	    720, 480, 0, 0,	/* vid1 size and position */
	    720, 480, 0, 0,	/* osd0 size and position */
	    720, 480, 0, 0,	/* osd1 size and position */
};

/* Must do checks against the limits of the output device */
static int davincifb_venc_check_mode(const struct dm_win_info *w,
				     const struct fb_var_screeninfo *var)
{
	DBGENTER;
	RETURN(0);
}
static void set_sdram_params(char *id, u32 addr, u32 line_length);

static irqreturn_t davincifb_isr(int irq, void *arg, struct pt_regs *regs)
{
	struct dm_info *dm = (struct dm_info *)arg;
	unsigned long addr=0;
	if ((dispc_reg_in(VENC_VSTAT) & 0x00000010) == 0x10) {
		//update the framebuffer address here if a new pan ioctls is pending
		xchg(&addr, dm->osd0->sdram_address);
		if (addr)
		{
			set_sdram_params(dm->osd0->info.fix.id, dm->osd0->sdram_address ,dm->osd0->info.fix.line_length );
			dm->osd0->sdram_address = NULL;
		}
		addr = 0;
		xchg(&addr, dm->osd1->sdram_address);
		if(addr)
                {
		        set_sdram_params(dm->osd1->info.fix.id, dm->osd1->sdram_address ,dm->osd1->info.fix.line_length );
			dm->osd1->sdram_address = NULL;
		}
		addr = 0;
                xchg(&addr, dm->vid0->sdram_address);
                if(addr)
		{
                        set_sdram_params(dm->vid0->info.fix.id, dm->vid0->sdram_address ,dm->vid0->info.fix.line_length );
			 dm->vid0->sdram_address = NULL;
		}
		addr = 0;
                xchg(&addr, dm->vid1->sdram_address);
                if(addr)
                {
		        set_sdram_params(dm->vid1->info.fix.id, dm->vid1->sdram_address ,dm->vid1->info.fix.line_length );
			dm->vid1->sdram_address = NULL;
		}
		return IRQ_HANDLED;
	}
	else
	{
	        ++dm->vsync_cnt;
        	wake_up_interruptible(&dm->vsync_wait);
       		return IRQ_HANDLED;
	}
}

/* Wait for a vsync interrupt.  This routine sleeps so it can only be called
 * from process context.
 */
static int davincifb_wait_for_vsync(struct dm_win_info *w)
{
	struct dm_info *dm = w->dm;
	wait_queue_t wq;
	unsigned long cnt;
	int ret;

	DBGENTER;
	init_waitqueue_entry(&wq, current);

	cnt = dm->vsync_cnt;
	ret = wait_event_interruptible_timeout(dm->vsync_wait,
					       cnt != dm->vsync_cnt,
					       dm->timeout);
	if (ret < 0)
		RETURN(ret);
	if (ret == 0)
		RETURN(-ETIMEDOUT);

	RETURN(0);
}

/* Sets a uniform attribute value over a rectangular area on the attribute 
 * window. The attribute value (0 to 7) is passed through the fb_fillrect's 
 * color parameter.
 */
static int davincifb_set_attr_blend(struct fb_fillrect *r)
{
	struct fb_info *info = &dm->osd1->info;
	struct fb_var_screeninfo *var = &dm->osd1->info.var;
	unsigned long start = 0;
	u8 blend;
	u32 width_bytes;

	if (r->dx + r->width > var->xres_virtual)
		return -EINVAL;
	if (r->dy + r->height > var->yres_virtual)
		return -EINVAL;
	if (r->color < 0 || r->color > 7)
		return -EINVAL;

	/* since bits_per_pixel = 4, this will truncate the width if it is 
	 * not even. Similarly r->dx will be rounded down to an even pixel.
	 * ... Do we want to return an error otherwise?
	 */
	width_bytes = r->width * var->bits_per_pixel / 8;
	start = dm->osd1->fb_base + r->dy * info->fix.line_length
	    + r->dx * var->bits_per_pixel / 8;

	blend = (((u8) r->color & 0xf) << 4) | ((u8) r->color);
	while (r->height--) {
		start += info->fix.line_length;
		memset((void *)start, blend, width_bytes);
	}

	return 0;
}

/* These position parameters are given through fb_var_screeninfo.
 * xp = var.reserved[0], yp = var.reserved[1],
 * xl = var.xres, yl = var.yres
 */
static void set_win_position(char *id, u32 xp, u32 yp, u32 xl, u32 yl)
{
	int i = 0;

	DBGENTER;
	if (is_win(id, VID0)) {
		i = 0;
	} else if (is_win(id, VID1)) {
		i = 1;
	} else if (is_win(id, OSD0)) {
		i = 2;
	} else if (is_win(id, OSD1)) {
		i = 3;
	}

	dispc_reg_out(OSD_WINXP(i), xp);
	dispc_reg_out(OSD_WINYP(i), yp);
	dispc_reg_out(OSD_WINXL(i), xl);
	dispc_reg_out(OSD_WINYL(i), yl);
	DBGEXIT;
}

static inline void get_win_position(struct dm_win_info *w,
				    u32 * xp, u32 * yp, u32 * xl, u32 * yl)
{
	struct fb_var_screeninfo *v = &w->info.var;

	*xp = x_pos(w);
	*yp = y_pos(w);
	*xl = v->xres;
	*yl = v->yres;
}

/* Returns 1 if the windows overlap, 0 otherwise */
static int window_overlap(struct dm_win_info *w, u32 xp, u32 yp, u32 xl, u32 yl)
{
	u32 _xp = 0, _yp = 0, _xl = 0, _yl = 0;

#define OVERLAP(x1, y1, x2, y2, x3, y3, x4, y4)		\
(!(	((x1)<(x3) && (x2)<(x3)) || ((x1)>(x4) && (x2)>(x4)) ||	\
	((y1)<(y3) && (y2)<(y3)) || ((y1)>(y4) && (y2)>(y4)) )	\
)
	DBGENTER;
	if (!w)
		RETURN(0);

	get_win_position(w, &_xp, &_yp, &_xl, &_yl);

	RETURN(OVERLAP(xp, yp, xp + xl, yp + yl,
		       _xp, _yp, _xp + _xl, _yp + _yl));
#undef OVERLAP
}

/* Returns 1 if the window parameters are within VID0, 0 otherwise */
static int within_vid0_limits(u32 xp, u32 yp, u32 xl, u32 yl)
{
	u32 vid0_xp = 0, vid0_yp = 0, vid0_xl = 0, vid0_yl = 0;

	DBGENTER;
	if (!dm->vid0)
		RETURN(1);
	get_win_position(dm->vid0, &vid0_xp, &vid0_yp, &vid0_xl, &vid0_yl);
	if ((xp >= vid0_xp) && (yp >= vid0_yp) &&
	    (xp + xl <= vid0_xp + vid0_xl) && (yp + yl <= vid0_yp + vid0_yl))
		RETURN(1);
	RETURN(0);
}

/* VID0 must be large enough to hold all other windows */
static int check_new_vid0_size(u32 xp0, u32 yp0, u32 xl0, u32 yl0)
{
	u32 _xp = 0, _yp = 0, _xl = 0, _yl = 0;

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