📄 gamemidlet.java
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package com.soccer;
import javax.microedition.lcdui.Display;
import javax.microedition.midlet.MIDlet;
public class GameMidlet extends MIDlet {
public GameMidlet() {
midlet = this;
m_display = Display.getDisplay(this);
if (getAppProperty("RoundTime") != null) {
roundTime = Integer.parseInt(getAppProperty("RoundTime"));
}
gameScreen = new GameScreen();
menuScreen = new MenuScreen(this);
m_display.setCurrent(menuScreen);
}
public void startApp() {
}
public void pauseApp() {
}
public void destroyGame() {
destroyApp(false);
notifyDestroyed();
}
protected void destroyApp(boolean flag) {
Display.getDisplay(this).setCurrent(null);
}
public static Display m_display;
public static GameScreen gameScreen;
public static MenuScreen menuScreen;
public static boolean stopGame = false;
public static MIDlet midlet = null;
public static int roundTime = 90;
}
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