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📄 ball.java

📁 Source code of J2ME game called Action Soccer. Great for used. Already configurations with JBuilder
💻 JAVA
字号:
package com.soccer;

import javax.microedition.lcdui.Graphics;

public class Ball extends Sprite {

  public Ball() {
    ballSpeed = speeds[0].length;
    lastBallOwner = -1;
    super.x = 0;
    super.y = 0;
    super.speed = 1;
    super.direction = 0;
    super.frame = 0;
    super.type = 2;
    super.targetReached = true;
  }

  public int ballMove() {
    if (ballSpeed < speeds[super.direction].length) {
      if (ballSpeed >= 0) {
        if (ballSpeed == 0) {
          SPlayer.play(1);
        }
        ballSpeed++;
        return move( (xCoeff * speeds[super.direction][ballSpeed - 1][0]) / 10,
                    speeds[super.direction][ballSpeed - 1][1]);
      } else {
        ballSpeed++;
        return 0;
      }
    } else {
      return 0;
    }
  }

  public void draw(Graphics g) {
    g.setClip( -GameScreen.fieldX + super.x,
              -GameScreen.fieldY + GameScreen.infoHeight + super.y, super.sW,
              super.sH);
    g.drawImage(GameScreen.ballImage, -GameScreen.fieldX + super.x,
                ( -GameScreen.fieldY + GameScreen.infoHeight + super.y) -
                super.frame * super.sH, 0);
    g.setClip(0, 0, GameScreen.gWidth, GameScreen.gHeight);
  }

  public void kickBall(int i) {
    kickBall(i, 0);
  }

  public void kickBall(int i, int j, int k) {
    super.direction = i;
    ballSpeed = j;
    xCoeff = k;
  }

  public void kickBall(int i, int j) {
    kickBall(i, j, 10);
  }

  public void setPos(int i, int j) {
    super.frame = (super.frame + 1) % 2;
    super.setPos(i, j);
  }

  public static final int speeds[][][] = { { {
      0, -15
  }
      , {
      0, -13
  }
      , {
      0, -11
  }
      , {
      0, -9
  }
      , {
      0, -7
  }
      , {
      0, -5
  }
      , {
      0, -3
  }
      , {
      0, -1
  }
  }
      , { {
      15, -15
  }
      , {
      13, -13
  }
      , {
      11, -11
  }
      , {
      9, -9
  }
      , {
      7, -7
  }
      , {
      5, -5
  }
      , {
      3, -3
  }
      , {
      1, -1
  }
  }
      , { {
      15, 0
  }
      , {
      13, 0
  }
      , {
      11, 0
  }
      , {
      9, 0
  }
      , {
      7, 0
  }
      , {
      5, 0
  }
      , {
      3, 0
  }
      , {
      1, 0
  }
  }
      , { {
      15, 15
  }
      , {
      13, 13
  }
      , {
      11, 11
  }
      , {
      9, 9
  }
      , {
      7, 7
  }
      , {
      5, 5
  }
      , {
      3, 3
  }
      , {
      1, 1
  }
  }
      , { {
      0, 15
  }
      , {
      0, 13
  }
      , {
      0, 11
  }
      , {
      0, 9
  }
      , {
      0, 7
  }
      , {
      0, 5
  }
      , {
      0, 3
  }
      , {
      0, 1
  }
  }
      , { {
      -15, 15
  }
      , {
      -13, 13
  }
      , {
      -11, 11
  }
      , {
      -9, 9
  }
      , {
      -7, 7
  }
      , {
      -5, 5
  }
      , {
      -3, 3
  }
      , {
      -1, 1
  }
  }
      , { {
      -15, 0
  }
      , {
      -13, 0
  }
      , {
      -11, 0
  }
      , {
      -9, 0
  }
      , {
      -7, 0
  }
      , {
      -5, 0
  }
      , {
      -3, 0
  }
      , {
      -1, 0
  }
  }
      , { {
      -15, -15
  }
      , {
      -13, -13
  }
      , {
      -11, -11
  }
      , {
      -9, -9
  }
      , {
      -7, -7
  }
      , {
      -5, -5
  }
      , {
      -3, -3
  }
      , {
      -1, -1
  }
  }
  };
  public int ballSpeed;
  public int lastBallOwner;
  public int xCoeff;

}

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