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📄 redit.vcp

📁 有关界面的编程源码。很有参考价值!值得一看
💻 VCP
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DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

DEP_CPP_REDIT=\
	".\MainFrm.h"\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Redit.rc

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ReditDoc.cpp

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

DEP_CPP_REDITD=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ReditView.cpp

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

DEP_CPP_REDITV=\
	".\Redit.h"\
	".\ReditDoc.h"\
	".\ReditView.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\RegNode.cpp

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

DEP_CPP_REGNO=\
	".\Redit.h"\
	".\RegNode.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\DetailView.h
# End Source File
# Begin Source File

SOURCE=.\DlgAddValue.h
# End Source File
# Begin Source File

SOURCE=.\DlgCreateKey.h
# End Source File
# Begin Source File

SOURCE=.\DlgData.h
# End Source File
# Begin Source File

SOURCE=.\DlgRenameKey.h
# End Source File
# Begin Source File

SOURCE=.\LeftView.h

!IF  "$(CFG)" == "Redit - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE ARMV4T) Debug"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "Redit - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Redit.h
# End Source File
# Begin Source File

SOURCE=.\ReditDoc.h
# End Source File
# Begin Source File

SOURCE=.\ReditView.h
# End Source File
# Begin Source File

SOURCE=.\RegNode.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\Cmdbar.bmp
# End Source File
# Begin Source File

SOURCE=.\res\folder.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Redit.ico
# End Source File
# Begin Source File

SOURCE=.\res\Redit.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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