📄 dlgrenamekey.cpp
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// DlgRenameKey.cpp : implementation file
//
#include "stdafx.h"
#include "Redit.h"
#include "DlgRenameKey.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgRenameKey dialog
CDlgRenameKey::CDlgRenameKey(CWnd* pParent /*=NULL*/)
: CDialog(CDlgRenameKey::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgRenameKey)
// NOTE: the ClassWizard will add member initialization here
m_strNewKeyName = _T("");
m_strOldKeyName = _T("");
//}}AFX_DATA_INIT
}
void CDlgRenameKey::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgRenameKey)
// NOTE: the ClassWizard will add DDX and DDV calls here
DDX_Text(pDX, IDC_EDIT_NEWKEYNAME, m_strNewKeyName);
DDX_Text(pDX, IDC_EDIT_OLDNAME, m_strOldKeyName);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgRenameKey, CDialog)
//{{AFX_MSG_MAP(CDlgRenameKey)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgRenameKey message handlers
BOOL CDlgRenameKey::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgRenameKey::OnOK()
{
// TODO: Add extra validation here
UpdateData(TRUE);
CDialog::OnOK();
}
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