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📄 swfdec_player_as.c

📁 Swfdec is a decoder/renderer for Macromedia Flash animations. The decoding and rendering engine is
💻 C
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/* Swfdec * Copyright (C) 2006-2007 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor,  * Boston, MA  02110-1301  USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif/* NB: include this first, it redefines SWFDEC_AS_NATIVE */#include "swfdec_asnative.h"#include "swfdec_player_internal.h"#include "swfdec_as_function.h"#include "swfdec_as_native_function.h"#include "swfdec_as_object.h"#include "swfdec_as_strings.h"#include "swfdec_debug.h"#include "swfdec_internal.h"#include "swfdec_interval.h"/* FIXME: to avoid duplicate definitions */#undef SWFDEC_AS_NATIVE#define SWFDEC_AS_NATIVE(x, y, func)/*** INTERVALS ***/static voidswfdec_player_do_set_interval (gboolean repeat, SwfdecAsContext *cx, guint argc,     SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecPlayer *player = SWFDEC_PLAYER (cx);  SwfdecAsObject *object;  guint id, msecs;#define MIN_INTERVAL_TIME 10  if (!SWFDEC_AS_VALUE_IS_OBJECT (&argv[0])) {    SWFDEC_WARNING ("first argument to setInterval is not an object");    return;  }  object = SWFDEC_AS_VALUE_GET_OBJECT (&argv[0]);  if (SWFDEC_IS_AS_FUNCTION (object)) {    msecs = swfdec_as_value_to_integer (cx, &argv[1]);    if (msecs < MIN_INTERVAL_TIME) {      SWFDEC_INFO ("interval duration is %u, making it %u msecs", msecs, MIN_INTERVAL_TIME);      msecs = MIN_INTERVAL_TIME;    }    id = swfdec_interval_new_function (player, msecs, TRUE, 	SWFDEC_AS_FUNCTION (object), argc - 2, &argv[2]);  } else {    const char *name;    if (argc < 3) {      SWFDEC_WARNING ("setInterval needs 3 arguments when not called with function");      return;    }    name = swfdec_as_value_to_string (cx, &argv[1]);    msecs = swfdec_as_value_to_integer (cx, &argv[2]);    if (msecs < MIN_INTERVAL_TIME) {      SWFDEC_INFO ("interval duration is %u, making it %u msecs", msecs, MIN_INTERVAL_TIME);      msecs = MIN_INTERVAL_TIME;    }    id = swfdec_interval_new_object (player, msecs, TRUE, object, name, argc - 3, &argv[3]);  }  SWFDEC_AS_VALUE_SET_INT (rval, id);}static voidswfdec_player_setInterval (SwfdecAsContext *cx, SwfdecAsObject *obj,     guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  swfdec_player_do_set_interval (TRUE, cx, argc, argv, rval);}static voidswfdec_player_clearInterval (SwfdecAsContext *cx, SwfdecAsObject *obj,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecPlayer *player = SWFDEC_PLAYER (cx);  guint id;    id = swfdec_as_value_to_integer (cx, &argv[0]);  swfdec_interval_remove (player, id);}/*** VARIOUS ***/static SwfdecAsFunction *swfdec_get_asnative (SwfdecAsContext *cx, guint x, guint y){  guint i;  for (i = 0; native_funcs[i].func != NULL; i++) {    if (native_funcs[i].x == x && native_funcs[i].y == y) {      return swfdec_as_native_function_new (cx, native_funcs[i].name,	  native_funcs[i].func, 0, NULL);    }  }  return NULL;}static voidswfdec_player_ASnative (SwfdecAsContext *cx, SwfdecAsObject *obj,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecAsFunction *func;  guint x, y;  x = swfdec_as_value_to_integer (cx, &argv[0]);  y = swfdec_as_value_to_integer (cx, &argv[1]);  func = swfdec_get_asnative (cx, x, y);  if (func) {    SWFDEC_AS_VALUE_SET_OBJECT (rval, SWFDEC_AS_OBJECT (func));  } else {    SWFDEC_FIXME ("ASnative for %u %u missing", x, y);  }}SWFDEC_AS_NATIVE (4, 0, ASSetNative)voidASSetNative (SwfdecAsContext *cx, SwfdecAsObject *object,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecAsFunction *function;  SwfdecAsObject *target;  SwfdecAsValue val;  const char *s;  char **names;  guint i, x, y;  if (argc < 3)    return;  target = swfdec_as_value_to_object (cx, &argv[0]);  x = swfdec_as_value_to_integer (cx, &argv[1]);  s = swfdec_as_value_to_string (cx, &argv[2]);  if (argc > 3)    y = swfdec_as_value_to_integer (cx, &argv[3]);  else    y = 0;  names = g_strsplit (s, ",", -1);  for (i = 0; names[i]; i++) {    s = names[i];    if (s[0] >= '0' && s[0] <= '9') {      SWFDEC_FIXME ("implement the weird numbers");      s++;    }    function = swfdec_get_asnative (cx, x, y);    if (function == NULL) {      SWFDEC_FIXME ("no ASnative function for %u, %u, what now?", x, y);      break;    }    SWFDEC_AS_VALUE_SET_OBJECT (&val, SWFDEC_AS_OBJECT (function));    swfdec_as_object_set_variable (target, swfdec_as_context_get_string (cx, s), &val);    y++;  }  g_strfreev (names);}SWFDEC_AS_NATIVE (4, 1, ASSetNativeAccessor)voidASSetNativeAccessor (SwfdecAsContext *cx, SwfdecAsObject *object,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecAsFunction *get, *set;  SwfdecAsObject *target;  const char *s;  char **names;  guint i, x, y;  if (argc < 3)    return;  target = swfdec_as_value_to_object (cx, &argv[0]);  x = swfdec_as_value_to_integer (cx, &argv[1]);  s = swfdec_as_value_to_string (cx, &argv[2]);  if (argc > 3)    y = swfdec_as_value_to_integer (cx, &argv[3]);  else    y = 0;  names = g_strsplit (s, ",", -1);  for (i = 0; names[i]; i++) {    s = names[i];    if (s[0] >= '0' && s[0] <= '9') {      SWFDEC_FIXME ("implement the weird numbers");      s++;    }    get = swfdec_get_asnative (cx, x, y++);    set = swfdec_get_asnative (cx, x, y++);    if (get == NULL) {      SWFDEC_ERROR ("no getter for %s", s);      break;    }    swfdec_as_object_add_variable (target, swfdec_as_context_get_string (cx, s),	get, set);  }  g_strfreev (names);}static voidswfdec_player_object_registerClass (SwfdecAsContext *cx, SwfdecAsObject *object,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  const char *name;    name = swfdec_as_value_to_string (cx, &argv[0]);  if (!SWFDEC_AS_VALUE_IS_OBJECT (&argv[1])) {    SWFDEC_AS_VALUE_SET_BOOLEAN (rval, FALSE);    return;  }    swfdec_player_set_export_class (SWFDEC_PLAYER (cx), name,       SWFDEC_AS_VALUE_GET_OBJECT (&argv[1]));  SWFDEC_AS_VALUE_SET_BOOLEAN (rval, TRUE);}voidswfdec_player_init_global (SwfdecPlayer *player, guint version){  SwfdecAsContext *context = SWFDEC_AS_CONTEXT (player);  swfdec_as_object_add_function (context->Object, SWFDEC_AS_STR_registerClass,       0, swfdec_player_object_registerClass, 2);  swfdec_as_object_add_function (context->global, SWFDEC_AS_STR_setInterval,       0, swfdec_player_setInterval, 2);  swfdec_as_object_add_function (context->global, SWFDEC_AS_STR_clearInterval,       0, swfdec_player_clearInterval, 1);  swfdec_as_object_add_function (context->global, SWFDEC_AS_STR_ASnative,       0, swfdec_player_ASnative, 2);}

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