📄 swfdec_event.c
字号:
/* Swfdec * Copyright (C) 2006 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include "swfdec_event.h"#include "swfdec_as_internal.h"#include "swfdec_as_strings.h"#include "swfdec_debug.h"#include "swfdec_player_internal.h"#include "swfdec_script_internal.h"typedef struct _SwfdecEvent SwfdecEvent;struct _SwfdecEvent { guint conditions; guint8 key; SwfdecScript *script;};struct _SwfdecEventList { SwfdecPlayer * player; guint refcount; GArray * events;};/** * swfdec_event_type_get_name: * @type: a #SwfdecEventType * * Gets the name for the event as a refcounted string or %NULL if the * given clip event has no associated event. * * Returns: The name of the event or %NULL if none. **/const char *swfdec_event_type_get_name (SwfdecEventType type){ switch (type) { case SWFDEC_EVENT_LOAD: return SWFDEC_AS_STR_onLoad; case SWFDEC_EVENT_ENTER: return SWFDEC_AS_STR_onEnterFrame; case SWFDEC_EVENT_UNLOAD: return SWFDEC_AS_STR_onUnload; case SWFDEC_EVENT_MOUSE_MOVE: return SWFDEC_AS_STR_onMouseMove; case SWFDEC_EVENT_MOUSE_DOWN: return SWFDEC_AS_STR_onMouseDown; case SWFDEC_EVENT_MOUSE_UP: return SWFDEC_AS_STR_onMouseUp; case SWFDEC_EVENT_KEY_UP: return SWFDEC_AS_STR_onKeyUp; case SWFDEC_EVENT_KEY_DOWN: return SWFDEC_AS_STR_onKeyDown; case SWFDEC_EVENT_DATA: return SWFDEC_AS_STR_onData; case SWFDEC_EVENT_INITIALIZE: return NULL; case SWFDEC_EVENT_PRESS: return SWFDEC_AS_STR_onPress; case SWFDEC_EVENT_RELEASE: return SWFDEC_AS_STR_onRelease; case SWFDEC_EVENT_RELEASE_OUTSIDE: return SWFDEC_AS_STR_onReleaseOutside; case SWFDEC_EVENT_ROLL_OVER: return SWFDEC_AS_STR_onRollOver; case SWFDEC_EVENT_ROLL_OUT: return SWFDEC_AS_STR_onRollOut; case SWFDEC_EVENT_DRAG_OVER: return SWFDEC_AS_STR_onDragOver; case SWFDEC_EVENT_DRAG_OUT: return SWFDEC_AS_STR_onDragOut; case SWFDEC_EVENT_KEY_PRESS: return NULL; case SWFDEC_EVENT_CONSTRUCT: return SWFDEC_AS_STR_onConstruct; default: g_assert_not_reached (); return NULL; }}SwfdecEventList *swfdec_event_list_new (SwfdecPlayer *player){ SwfdecEventList *list; g_return_val_if_fail (SWFDEC_IS_PLAYER (player), NULL); list = g_new0 (SwfdecEventList, 1); list->player = player; list->refcount = 1; list->events = g_array_new (FALSE, FALSE, sizeof (SwfdecEvent)); return list;}/* FIXME: this is a bit nasty because of modifying */SwfdecEventList *swfdec_event_list_copy (SwfdecEventList *list){ g_return_val_if_fail (list != NULL, NULL); list->refcount++; return list;}voidswfdec_event_list_free (SwfdecEventList *list){ guint i; g_return_if_fail (list != NULL); list->refcount--; if (list->refcount > 0) return; for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); swfdec_script_unref (event->script); } g_array_free (list->events, TRUE); g_free (list);}static const char *swfdec_event_list_condition_name (guint conditions){ if (conditions & SWFDEC_EVENT_LOAD) return "Load"; if (conditions & SWFDEC_EVENT_ENTER) return "Enter"; if (conditions & SWFDEC_EVENT_UNLOAD) return "Unload"; if (conditions & SWFDEC_EVENT_MOUSE_MOVE) return "MouseMove"; if (conditions & SWFDEC_EVENT_MOUSE_DOWN) return "MouseDown"; if (conditions & SWFDEC_EVENT_MOUSE_UP) return "MouseUp"; if (conditions & SWFDEC_EVENT_KEY_UP) return "KeyUp"; if (conditions & SWFDEC_EVENT_KEY_DOWN) return "KeyDown"; if (conditions & SWFDEC_EVENT_DATA) return "Data"; if (conditions & SWFDEC_EVENT_INITIALIZE) return "Initialize"; if (conditions & SWFDEC_EVENT_PRESS) return "Press"; if (conditions & SWFDEC_EVENT_RELEASE) return "Release"; if (conditions & SWFDEC_EVENT_RELEASE_OUTSIDE) return "ReleaseOutside"; if (conditions & SWFDEC_EVENT_ROLL_OVER) return "RollOver"; if (conditions & SWFDEC_EVENT_ROLL_OUT) return "RollOut"; if (conditions & SWFDEC_EVENT_DRAG_OVER) return "DragOver"; if (conditions & SWFDEC_EVENT_DRAG_OUT) return "DragOut"; if (conditions & SWFDEC_EVENT_KEY_PRESS) return "KeyPress"; if (conditions & SWFDEC_EVENT_CONSTRUCT) return "Construct"; return "No Event";}voidswfdec_event_list_parse (SwfdecEventList *list, SwfdecBits *bits, int version, guint conditions, guint8 key, const char *description){ SwfdecEvent event; char *name; g_return_if_fail (list != NULL); g_return_if_fail (list->refcount == 1); g_return_if_fail (description != NULL); event.conditions = conditions; event.key = key; name = g_strconcat (description, ".", swfdec_event_list_condition_name (conditions), NULL); event.script = swfdec_script_new_from_bits (bits, name, version); g_free (name); if (event.script) g_array_append_val (list->events, event);}voidswfdec_event_list_execute (SwfdecEventList *list, SwfdecAsObject *object, guint condition, guint8 key){ guint i; g_return_if_fail (list != NULL); g_return_if_fail (SWFDEC_IS_AS_OBJECT (object)); for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); if ((event->conditions & condition) && event->key == key) { SWFDEC_LOG ("executing script for event %u on scriptable %p", condition, object); swfdec_as_object_run (object, event->script); } }}gbooleanswfdec_event_list_has_conditions (SwfdecEventList *list, SwfdecAsObject *object, guint condition, guint8 key){ guint i; const char *name; g_return_val_if_fail (list != NULL, FALSE); g_return_val_if_fail (SWFDEC_IS_AS_OBJECT (object), FALSE); for (i = 0; i < list->events->len; i++) { SwfdecEvent *event = &g_array_index (list->events, SwfdecEvent, i); if ((event->conditions & condition) && event->key == key) return TRUE; } name = swfdec_event_type_get_name (condition); if (name) return swfdec_as_object_has_function (object, name); return FALSE;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -