📄 swfdec_button.c
字号:
/* Swfdec * Copyright (C) 2003-2006 David Schleef <ds@schleef.org> * 2005-2006 Eric Anholt <eric@anholt.net> * 2006 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <string.h>#include "swfdec_button.h"#include "swfdec_button_movie.h"#include "swfdec_sound.h"#include "swfdec_sprite.h"G_DEFINE_TYPE (SwfdecButton, swfdec_button, SWFDEC_TYPE_GRAPHIC)static voidswfdec_button_init (SwfdecButton * button){}static voidswfdec_button_dispose (GObject *object){ guint i; SwfdecButton *button = SWFDEC_BUTTON (object); g_list_foreach (button->records, (GFunc) swfdec_content_free, NULL); g_list_free (button->records); if (button->events != NULL) { swfdec_event_list_free (button->events); button->events = NULL; } for (i = 0; i < 4; i++) { if (button->sounds[i]) { swfdec_sound_chunk_free (button->sounds[i]); button->sounds[i] = NULL; } } G_OBJECT_CLASS (swfdec_button_parent_class)->dispose (G_OBJECT (button));}static SwfdecMovie *swfdec_button_create_movie (SwfdecGraphic *graphic, gsize *size){ SwfdecButtonMovie *movie = g_object_new (SWFDEC_TYPE_BUTTON_MOVIE, NULL); movie->button = SWFDEC_BUTTON (graphic); *size = sizeof (SwfdecButtonMovie); return SWFDEC_MOVIE (movie);}static voidswfdec_button_class_init (SwfdecButtonClass * g_class){ GObjectClass *object_class = G_OBJECT_CLASS (g_class); SwfdecGraphicClass *graphic_class = SWFDEC_GRAPHIC_CLASS (g_class); object_class->dispose = swfdec_button_dispose; graphic_class->create_movie = swfdec_button_create_movie;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -