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📄 swfdec_net_connection.c

📁 Swfdec is a decoder/renderer for Macromedia Flash animations. The decoding and rendering engine is
💻 C
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/* Swfdec * Copyright (C) 2007 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor,  * Boston, MA  02110-1301  USA */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <string.h>#include "swfdec_net_connection.h"#include "swfdec_as_context.h"#include "swfdec_as_native_function.h"#include "swfdec_as_object.h"#include "swfdec_as_strings.h"#include "swfdec_debug.h"#include "swfdec_internal.h"/*** SwfdecNetConnection ***/G_DEFINE_TYPE (SwfdecNetConnection, swfdec_net_connection, SWFDEC_TYPE_AS_OBJECT)static voidswfdec_net_connection_dispose (GObject *object){  SwfdecNetConnection *net_connection = SWFDEC_NET_CONNECTION (object);  g_free (net_connection->url);  net_connection->url = NULL;  G_OBJECT_CLASS (swfdec_net_connection_parent_class)->dispose (object);}static voidswfdec_net_connection_class_init (SwfdecNetConnectionClass *klass){  GObjectClass *object_class = G_OBJECT_CLASS (klass);  object_class->dispose = swfdec_net_connection_dispose;}static voidswfdec_net_connection_init (SwfdecNetConnection *net_connection){}static voidswfdec_net_connection_onstatus (SwfdecNetConnection *conn, const char *code,    const char *level, const char *description){  SwfdecAsValue value;  SwfdecAsObject *info;  info = swfdec_as_object_new (SWFDEC_AS_OBJECT (conn)->context);  if (info == NULL)    return;  SWFDEC_AS_VALUE_SET_STRING (&value, code);  swfdec_as_object_set_variable (info, SWFDEC_AS_STR_code, &value);  SWFDEC_AS_VALUE_SET_STRING (&value, level);  swfdec_as_object_set_variable (info, SWFDEC_AS_STR_level, &value);  if (description) {    SWFDEC_AS_VALUE_SET_STRING (&value, description);    swfdec_as_object_set_variable (info, SWFDEC_AS_STR_description, &value);  }  SWFDEC_AS_VALUE_SET_OBJECT (&value, info);  swfdec_as_object_call (SWFDEC_AS_OBJECT (conn), SWFDEC_AS_STR_onStatus, 1, &value, NULL);}SwfdecNetConnection *swfdec_net_connection_new (SwfdecAsContext *context){  SwfdecNetConnection *conn;  g_return_val_if_fail (SWFDEC_IS_AS_CONTEXT (context), NULL);  if (!swfdec_as_context_use_mem (context, sizeof (SwfdecNetConnection)))    return NULL;  conn = g_object_new (SWFDEC_TYPE_NET_CONNECTION, NULL);  swfdec_as_object_add (SWFDEC_AS_OBJECT (conn), context, sizeof (SwfdecNetConnection));  return conn;}voidswfdec_net_connection_connect (SwfdecNetConnection *conn, const char *url){  g_return_if_fail (SWFDEC_IS_NET_CONNECTION (conn));  g_free (conn->url);  conn->url = g_strdup (url);  if (url) {    SWFDEC_ERROR ("FIXME: using NetConnection with non-null URLs is not implemented");  }  swfdec_net_connection_onstatus (conn, SWFDEC_AS_STR_NetConnection_Connect_Success,       SWFDEC_AS_STR_status, NULL);}/*** AS CODE ***/static voidswfdec_net_connection_do_connect (SwfdecAsContext *cx, SwfdecAsObject *obj,    guint argc, SwfdecAsValue *argv, SwfdecAsValue *rval){  SwfdecNetConnection *conn = SWFDEC_NET_CONNECTION (obj);  const char *url;  if (SWFDEC_AS_VALUE_IS_STRING (&argv[0])) {    url = SWFDEC_AS_VALUE_GET_STRING (&argv[0]);  } else if (SWFDEC_AS_VALUE_IS_NULL (&argv[0])) {    url = NULL;  } else {    SWFDEC_FIXME ("untested argument to NetConnection.connect: type %u", argv[0].type);    url = NULL;  }  swfdec_net_connection_connect (conn, url);}voidswfdec_net_connection_init_context (SwfdecPlayer *player, guint version){  SwfdecAsContext *context;  SwfdecAsObject *conn, *proto;  SwfdecAsValue val;  g_return_if_fail (SWFDEC_IS_PLAYER (player));  context = SWFDEC_AS_CONTEXT (player);  proto = swfdec_as_object_new_empty (context);  if (proto == NULL)    return;  conn = SWFDEC_AS_OBJECT (swfdec_as_object_add_constructor (context->global,       SWFDEC_AS_STR_NetConnection, SWFDEC_TYPE_NET_CONNECTION,       SWFDEC_TYPE_NET_CONNECTION, NULL, 0, proto));  if (!conn)    return;  /* set the right properties on the NetConnection.prototype object */  swfdec_as_object_add_function (proto, SWFDEC_AS_STR_connect, SWFDEC_TYPE_NET_CONNECTION,      swfdec_net_connection_do_connect, 1);  SWFDEC_AS_VALUE_SET_OBJECT (&val, conn);  swfdec_as_object_set_variable_and_flags (proto, SWFDEC_AS_STR_constructor,      &val, SWFDEC_AS_VARIABLE_HIDDEN | SWFDEC_AS_VARIABLE_PERMANENT);  SWFDEC_AS_VALUE_SET_OBJECT (&val, context->Object_prototype);  swfdec_as_object_set_variable_and_flags (proto, SWFDEC_AS_STR___proto__,      &val, SWFDEC_AS_VARIABLE_HIDDEN | SWFDEC_AS_VARIABLE_PERMANENT);}

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