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📄 swfdec_as_native_function.h

📁 Swfdec is a decoder/renderer for Macromedia Flash animations. The decoding and rendering engine is
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/* Swfdec * Copyright (C) 2007 Benjamin Otte <otte@gnome.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. *  * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor,  * Boston, MA  02110-1301  USA */#ifndef _SWFDEC_AS_NATIVE_FUNCTION_H_#define _SWFDEC_AS_NATIVE_FUNCTION_H_#include <libswfdec/swfdec_as_function.h>#include <libswfdec/swfdec_as_types.h>G_BEGIN_DECLStypedef struct _SwfdecAsNativeFunction SwfdecAsNativeFunction;typedef struct _SwfdecAsNativeFunctionClass SwfdecAsNativeFunctionClass;#define SWFDEC_TYPE_AS_NATIVE_FUNCTION                    (swfdec_as_native_function_get_type())#define SWFDEC_IS_AS_NATIVE_FUNCTION(obj)                 (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SWFDEC_TYPE_AS_NATIVE_FUNCTION))#define SWFDEC_IS_AS_NATIVE_FUNCTION_CLASS(klass)         (G_TYPE_CHECK_CLASS_TYPE ((klass), SWFDEC_TYPE_AS_NATIVE_FUNCTION))#define SWFDEC_AS_NATIVE_FUNCTION(obj)                    (G_TYPE_CHECK_INSTANCE_CAST ((obj), SWFDEC_TYPE_AS_NATIVE_FUNCTION, SwfdecAsNativeFunction))#define SWFDEC_AS_NATIVE_FUNCTION_CLASS(klass)            (G_TYPE_CHECK_CLASS_CAST ((klass), SWFDEC_TYPE_AS_NATIVE_FUNCTION, SwfdecAsNativeFunctionClass))#define SWFDEC_AS_NATIVE_FUNCTION_GET_CLASS(obj)          (G_TYPE_INSTANCE_GET_CLASS ((obj), SWFDEC_TYPE_AS_NATIVE_FUNCTION, SwfdecAsNativeFunctionClass))/* FIXME: do two obejcts, one for scripts and one for native? */struct _SwfdecAsNativeFunction {  /*< private >*/  SwfdecAsFunction	function;  SwfdecAsNative	native;		/* native call or NULL when script */  char *		name;		/* function name */  /* checks for calling this function */  GType			type;		/* required type for this object when caling function */  guint			min_args;	/* minimum number of required arguments */  /* constructor info */  GType			construct_type;	/* type used when used as a constructor or 0 */  guint			construct_size;	/* instance size of type */};struct _SwfdecAsNativeFunctionClass {  SwfdecAsFunctionClass	function_class;};GType		swfdec_as_native_function_get_type	(void);SwfdecAsFunction *swfdec_as_native_function_new	(SwfdecAsContext *	context,						 const char *		name,						 SwfdecAsNative		native,						 guint			min_args,						 SwfdecAsObject *	prototype);void		swfdec_as_native_function_set_object_type						(SwfdecAsNativeFunction *function,						 GType			type);void		swfdec_as_native_function_set_construct_type						(SwfdecAsNativeFunction *function,						 GType			type);G_END_DECLS#endif

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