📄 tictactoe.java
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// TicTacToe.java: Play the TicTacToe game
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.LineBorder;
public class TicTacToe extends JApplet
{
// Indicate which player has a turn, initially it is the X player
private char whoseTurn = 'X';
// Create and initialize cells
private Cell[][] cell = new Cell[3][3];
// Create and initialize a status label
private JLabel jlblStatus = new JLabel("X's turn to play");
// Initialize UI
public void init()
{
// Panel p to hold cells
JPanel p = new JPanel();
p.setLayout(new GridLayout(3, 3, 0, 0));
for (int i=0; i<3; i++)
for (int j=0; j<3; j++)
p.add(cell[i][j] = new Cell());
// Set line borders on the cells panel and the status label
p.setBorder(new LineBorder(Color.red, 1));
jlblStatus.setBorder(new LineBorder(Color.yellow, 1));
// Place the panel and the label to the applet
this.getContentPane().add(p, BorderLayout.CENTER);
this.getContentPane().add(jlblStatus, BorderLayout.SOUTH);
}
// This main method enables the applet to run as an application
public static void main(String[] args)
{
// Create a frame
JFrame frame = new JFrame("Tic Tac Toe");
// Create an instance of the applet
TicTacToe applet = new TicTacToe();
// Add the applet instance to the frame
frame.getContentPane().add(applet, BorderLayout.CENTER);
// Invoke init() and start()
applet.init();
applet.start();
// Display the frame
frame.setSize(300, 300);
// frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
// Determine if the cells are all occupied
public boolean isFull()
{
for (int i=0; i<3; i++)
for (int j=0; j<3; j++)
if (cell[i][j].getToken() == ' ')
return false;
return true;
}
// Determine if the player with the specified token wins
public boolean isWon(char token)
{
for (int i=0; i<3; i++)
if ((cell[i][0].getToken() == token)
&& (cell[i][1].getToken() == token)
&& (cell[i][2].getToken() == token))
{
return true;
}
for (int j=0; j<3; j++)
if ((cell[0][j].getToken() == token)
&& (cell[1][j].getToken() == token)
&& (cell[2][j].getToken() == token))
{
return true;
}
if ((cell[0][0].getToken() == token)
&& (cell[1][1].getToken() == token)
&& (cell[2][2].getToken() == token))
{
return true;
}
if ((cell[0][2].getToken() == token)
&& (cell[1][1].getToken() == token)
&& (cell[2][0].getToken() == token))
{
return true;
}
return false;
}
// An inner class for a cell
public class Cell extends JPanel implements MouseListener
{
// Token used for this cell
private char token = ' ';
public Cell()
{
setBorder(new LineBorder(Color.black, 1)); // Set cell's border
addMouseListener(this); // Register listener
}
// The getter method for token
public char getToken()
{
return token;
}
// The setter method for token
public void setToken(char c)
{
token = c;
repaint();
}
// Paint the cell
public void paintComponent(Graphics g)
{
super.paintComponent(g);
if (token == 'X')
{
g.drawLine(10, 10, getSize().width-10, getSize().height-10);
g.drawLine(getSize().width-10, 10, 10, getSize().height-10);
}
else if (token == 'O')
{
g.drawOval(10, 10, getSize().width-20, getSize().height-20);
}
}
// Handle mouse click on a cell
public void mouseClicked(MouseEvent e)
{
if (token == ' ') // If cell is not occupied
{
if (whoseTurn == 'X') // If it is the X player's turn
{
setToken('X'); // Set token in the cell
whoseTurn = 'O'; // Change the turn
jlblStatus.setText("O's turn"); // Display status
if (isWon('X'))
jlblStatus.setText("X won! The game is over");
else if (isFull())
jlblStatus.setText("Draw! The game is over");
}
else if (whoseTurn == 'O') // If it is the O player's turn
{
setToken('O'); // Set token in the cell
whoseTurn = 'X'; // Change the turn
jlblStatus.setText("X's turn"); // Display status
if (isWon('O'))
jlblStatus.setText("O won! The game is over");
else if (isFull())
jlblStatus.setText("Draw! The game is over");
}
}
}
public void mousePressed(MouseEvent e)
{
// TODO: implement this java.awt.event.MouseListener method;
}
public void mouseReleased(MouseEvent e)
{
// TODO: implement this java.awt.event.MouseListener method;
}
public void mouseEntered(MouseEvent e)
{
// TODO: implement this java.awt.event.MouseListener method;
}
public void mouseExited(MouseEvent e)
{
// TODO: implement this java.awt.event.MouseListener method;
}
}
}
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