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📄 q3ashader.txt

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/L20"Quake 3 Arena Shader" Line Comment = // Nocase Noquote Block Comment On = /* Block Comment Off = */ Escape Char = \ String Chars = "' File Extensions = SHADER
/Delimiters =  	~!@%^&*()-+=|\/{}[]:;"'<> , .?
/Function String = "%[a-zA-Z_]*)"
/Indent Strings = "{"
/Unindent Strings = "}"
/C1 Keywords
cull
deformvertexes
fogparms
nomipmap nopicmip
polygonoffset portal
q3map_backshader q3map_globaltexture q3map_lightimage q3map_lightsubdivide q3map_sun q3map_surfacelight
skyparms sort surfaceparm
tesssize
/C3 Q3MAP Functions
alphashadow areaportal
clusterportal
donotenter
flesh
fog
lava
metalsteps
nodamage nodlight nodraw nodrop noimpact nolightmap nomarks nonsolid nosteps
origin
playerclip
slick slime structural
trans
water
/C4 Editor Specific
qer_editorimage qer_nocarve qer_trans
/C5 Stage Keywords
alphafunc alphagen animmap
blendfunc
clampmap
depthfunc depthwrite detail dstblend
map
rgbgen
srcblend
tcgen tcmod
/C6 Global Variables
$lightmap
$whiteimage
/C7 Functions
GL_DST_COLOR GL_ONE GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_DST_COLOR GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA GL_ZERO
add additive autosprite autosprite2
base blend bulge
disable
entity environment
filter fromVertex
identity identityLighting inversesawtooth
lightingDiffuse lightmap
move
nearest none normal
oneMinusEntity
rotate
sawtooth scale scroll sin square stretch
triangle turb
vertex
wave

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