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📄 mainfrm.h

📁 Spim软件的一些源码。其中有Xspim的
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// SPIM S20 MIPS simulator.
// Definitions for the SPIM S20.
//
// Copyright (C) 1990-2004 by James Larus (larus@cs.wisc.edu).
// ALL RIGHTS RESERVED.
// Changes for DOS and Windows versions by David A. Carley (dac@cs.wisc.edu)
//
// SPIM is distributed under the following conditions:
//
//   You may make copies of SPIM for your own use and modify those copies.
//
//   All copies of SPIM must retain my name and copyright notice.
//
//   You may not sell SPIM or distributed SPIM in conjunction with a
//   commerical product or service without the expressed written consent of
//   James Larus.
//
// THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE.

/* $Header: /Software/SPIM/SPIM/PCSpim/MainFrm.h 1     1/02/05 8:03p Larus $ */

// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:
	void UpdateStatusRegs(CCmdUI *pCmdUI);
	void UpdateStatusBare(CCmdUI *pCmdUI);
	void UpdateStatusDelayBr(CCmdUI *pCmdUI);
	void UpdateStatusDelayLd(CCmdUI *pCmdUI);
	LPCTSTR GetTitleBase();
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
	afx_msg void OnSimulatorSetfont();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

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