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📄 2410audio_rec.c

📁 由ARM控制UDA1380实现录音功能,其驱动程序如2410audio_rec.c
💻 C
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/* * Philips UDA1380 Audio Device Driver for S3C2410 Linux * * Copyright (C) 2002 MIZI Research, Inc. * */#include <linux/module.h>#include <linux/init.h>#include <linux/types.h>#include <linux/fs.h>#include <linux/mm.h>#include <linux/slab.h>#include <linux/delay.h>#include <linux/sched.h>#include <linux/poll.h>#include <linux/interrupt.h>#include <linux/errno.h>#include <linux/sound.h>#include <linux/soundcard.h>#include <linux/pm.h>#include <asm/uaccess.h>#include <asm/io.h>#include <asm/hardware.h>#include <asm/semaphore.h>#include <asm/dma.h>#include <asm/arch/cpu_s3c2410.h>#include "khead.h"#define UDA1380#undef DEBUG//#define DEBUG#ifdef DEBUG#define DPRINTK( x... )  printk( ##x )#else#define DPRINTK( x... )#endif/* UDA1380 Register bits */#define UDA1380_ADDR		0x14#define UDA1380_REG_DATA	0x0#define UDA1380_REG_STATUS	0x2#define SC_512fs		(0x0 << 4)#define SC_384fs		(0x1 << 4)#define SC_256fs		(0x2 << 4)#define IF_IIS			(0x0 << 1)#define IF_LSB_16		(0x1 << 1)#define IF_LSB_18		(0x2 << 1)#define IF_LSB_20		(0x3 << 1)#define IF_MSB			(0x4 << 1)#define MUTE		        (0x1 << 2)#define NO_DE_EMPHASIS		(0x10 << 3)#define DE_EMPHASIS_32		(0x11 << 3)#define DE_EMPHASIS_441		(0x12 << 3)#define DE_EMPHASIS_48		(0x13 << 3)#define GPIO_L3CLOCK            (GPIO_MODE_OUT | GPIO_PULLUP_DIS | GPIO_B4)#define GPIO_L3DATA             (GPIO_MODE_OUT | GPIO_PULLUP_DIS | GPIO_B3)#define GPIO_L3MODE             (GPIO_MODE_OUT | GPIO_PULLUP_DIS | GPIO_B2)#define AUDIO_NAME		"UDA1380"#define AUDIO_NAME_VERBOSE	"UDA1380 audio driver"#define AUDIO_FMT_MASK          (AFMT_S16_LE)#define AUDIO_FMT_DEFAULT       (AFMT_S16_LE)#define AUDIO_CHANNELS_DEFAULT	2#define AUDIO_RATE_DEFAULT	22050 //8000#define AUDIO_NBFRAGS_DEFAULT	8 //16#define AUDIO_FRAGSIZE_DEFAULT	8192#define S_CLOCK_FREQ	384#define PCM_ABS(a) (a < 0 ? -a : a)typedef struct {	int size;		/* buffer size */	char *start;		/* point to actual buffer */	dma_addr_t dma_addr;	/* physical buffer address */	struct semaphore sem;	/* down before touching the buffer */	int master;		/* owner for buffer allocation, contain size when true */} audio_buf_t;typedef struct {	audio_buf_t *buffers;	/* pointer to audio buffer structures */	audio_buf_t *buf;	/* current buffer used by read/write */	u_int buf_idx;		/* index for the pointer above */	u_int fragsize;		/* fragment i.e. buffer size */	u_int nbfrags;		/* nbr of fragments */	dmach_t dma_ch;		/* DMA channel (channel2 for audio) */} audio_stream_t;static audio_stream_t output_stream;static audio_stream_t input_stream; #define NEXT_BUF(_s_,_b_) { \        (_s_)->_b_##_idx++; \        (_s_)->_b_##_idx %= (_s_)->nbfrags; \        (_s_)->_b_ = (_s_)->buffers + (_s_)->_b_##_idx; }static u_int audio_rate;static int audio_channels;static int audio_fmt;static u_int audio_fragsize;static u_int audio_nbfrags;static int audio_rd_refcount;static int audio_wr_refcount;#define audio_active		(audio_rd_refcount | audio_wr_refcount)//static int audio_dev_dsp;static int audio_dev_mixer;static int audio_mix_modcnt;static int uda1380_volume;//static u8 uda_sampling;static void audio_clear_buf(audio_stream_t * s){    	DPRINTK("audio_clear_buf\n");	s3c2410_dma_flush_all(s->dma_ch);	if (s->buffers) {		int frag;		for (frag = 0; frag < s->nbfrags; frag++) {			if (!s->buffers[frag].master)              //查看该缓冲区是否有数据				continue;			consistent_free(s->buffers[frag].start,					s->buffers[frag].master,					s->buffers[frag].dma_addr);		}		kfree(s->buffers);		s->buffers = NULL;	}	s->buf_idx = 0;	s->buf = NULL;}static int audio_setup_buf(audio_stream_t * s){	int frag;	int dmasize = 0;	char *dmabuf = 0;	dma_addr_t dmaphys = 0;	if (s->buffers)		return -EBUSY;	s->nbfrags = audio_nbfrags;	s->fragsize = audio_fragsize;	s->buffers = (audio_buf_t *)	    kmalloc(sizeof(audio_buf_t) * s->nbfrags, GFP_KERNEL);	if (!s->buffers)		goto err;	memset(s->buffers, 0, sizeof(audio_buf_t) * s->nbfrags);	for (frag = 0; frag < s->nbfrags; frag++) {		audio_buf_t *b = &s->buffers[frag];		if (!dmasize) {			dmasize = (s->nbfrags - frag) * s->fragsize;			do {				dmabuf = consistent_alloc(GFP_KERNEL|GFP_DMA,							  dmasize, &dmaphys);				if (!dmabuf) 				    	dmasize -= s->fragsize;			} while (!dmabuf && dmasize);			if (!dmabuf)				goto err;			b->master = dmasize;		}		b->start = dmabuf;		b->dma_addr = dmaphys;		sema_init(&b->sem, 1);		DPRINTK("buf %d: start %p dma %p\n", frag, b->start,			b->dma_addr);		dmabuf += s->fragsize;		dmaphys += s->fragsize;		dmasize -= s->fragsize;	}	s->buf_idx = 0;	s->buf = &s->buffers[0];	return 0;      err:	printk(AUDIO_NAME ": unable to allocate audio memory\n ");	audio_clear_buf(s);	return -ENOMEM;}static void audio_dmaout_done_callback(void *buf_id, int size){	audio_buf_t *b = (audio_buf_t *) buf_id;	DPRINTK("DMA-OUT%d\n", size);	up(&b->sem);	wake_up(&b->sem.wait);}static void audio_dmain_done_callback(void *buf_id, int size){        audio_buf_t *b = (audio_buf_t *) buf_id;       	DPRINTK("DMA-IN%d\n", size);	b->size = size;        up(&b->sem);        wake_up(&b->sem.wait);}static int audio_sync(struct file *file){	audio_stream_t *s = &output_stream;	audio_buf_t *b = s->buf;	DPRINTK("audio_sync\n");	if (!s->buffers)		return 0;	if (b->size != 0) {		down(&b->sem);		s3c2410_dma_queue_buffer(s->dma_ch, (void *) b,					 b->dma_addr, b->size, DMA_BUF_WR);		b->size = 0;		NEXT_BUF(s, buf);	}	b = s->buffers + ((s->nbfrags + s->buf_idx - 1) % s->nbfrags);	if (down_interruptible(&b->sem))		return -EINTR;	up(&b->sem);	return 0;}static inline int copy_from_user_mono_stereo(char *to, const char *from, int count){	u_int *dst = (u_int *)to;	const char *end = from + count;	if (verify_area(VERIFY_READ, from, count))		return -EFAULT;	if ((int)from & 0x2) {		u_int v;		__get_user(v, (const u_short *)from); from += 2;		*dst++ = v | (v << 16);	}	while (from < end-2) {		u_int v, x, y;		__get_user(v, (const u_int *)from); from += 4;		x = v << 16;		x |= x >> 16;		y = v >> 16;		y |= y << 16;		*dst++ = x;		*dst++ = y;	}	if (from < end) {		u_int v;		__get_user(v, (const u_short *)from);		*dst = v | (v << 16);	}	return 0;}static ssize_t smdk2410_mixer_read(struct file *file, char *buffer,                                         size_t count, loff_t * ppos){        char *buffer0 = buffer;        audio_stream_t *s = &input_stream;        int chunksize, ret = 0;        DPRINTK("audio_read: count=%d\n", count);        switch (file->f_flags & O_ACCMODE) {        case O_RDONLY:        case O_RDWR:                break;        default:                return -EPERM;        }        if (!s->buffers && audio_setup_buf(s))                return -ENOMEM;        count &= ~0x03;        while (count > 0) {        	audio_buf_t *b = s->buf;                /* Wait for a buffer to become full */                if (file->f_flags & O_NONBLOCK) {                        ret = -EAGAIN;                        if (down_trylock(&b->sem))                                break;                } else {                        ret = -ERESTARTSYS;                        if (down_interruptible(&b->sem))                                break;                }                /* Grab data from the current buffer */                chunksize = b->size;                if (chunksize > count)                        chunksize = count;//************add*******                DPRINTK("read %d from %d\n", chunksize,                                s->buf_idx);                if (copy_to_user                    (buffer, b->start + s->fragsize - b->size,                     chunksize)) {                        up(&b->sem);                        return -EFAULT;                }                b->size -= chunksize;                buffer += chunksize;                count -= chunksize;                if (b->size > 0) {                        up(&b->sem);                        break;                }                /* Make current buffer available for DMA again */                DPRINTK("b->dma_addr %x\n",b->dma_addr);                s3c2410_dma_queue_buffer(s->dma_ch, (void *) b,                                         b->dma_addr, s->fragsize,                                         DMA_BUF_RD);                NEXT_BUF(s, buf);        }        if ((buffer - buffer0))                ret = buffer - buffer0;        DPRINTK("audio_read: return=%d\n", ret);        return ret;

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