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📄 simpleplayerdlg.h

📁 WINCE下的播放器
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// SimplePlayerDlg.h : header file
//

#if !defined(AFX_SIMPLEPLAYERDLG_H__22CD242D_8094_43A9_AE94_0D3581DEF7A2__INCLUDED_)
#define AFX_SIMPLEPLAYERDLG_H__22CD242D_8094_43A9_AE94_0D3581DEF7A2__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include <streams.h>
#include "CDXGraph.h"

#define WM_NEW_SOCKET      WM_USER+1
#define BASE_SOCKET_PORT   10025
#define SLIDER_TIMER   100

/////////////////////////////////////////////////////////////////////////////
// CSimplePlayerDlg dialog

#include "CListenSocket.h"
#include "CMediaSocketClient.h"
#include "CDXGraph.h"
#include "CDataAdmin.h"

class CSimplePlayerDlg : public CDialog
{
// Construction
public:
	CSimplePlayerDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CSimplePlayerDlg)
	enum { IDD = IDD_SIMPLEPLAYER_DIALOG };
	CSliderCtrl	mSliderGraph;
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSimplePlayerDlg)
	public:
	virtual BOOL DestroyWindow();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

	public:
	CDataAdmin          * m_pDataList;

// Implementation
protected:
	HICON m_hIcon;
	CListenSocket * m_pListener;   //监听Socket对象指针
	CWorkerSocket * m_pWorkerSock;//数据传送Socket对象指针
	CDXGraph *   mFilterGraph;     // Filter Graph封装
	TCHAR *      mSourceFile;      // 源文件
	UINT         mSliderTimer;     // 定时器ID

	void CreateGraph(void);        // 创建Filter Graph
	void DestroyGraph(void);       // 析构Filter Graph

	// Generated message map functions
	//{{AFX_MSG(CSimplePlayerDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnHelpInfo();
	afx_msg void OnButtonOpen();
	afx_msg void OnButtonPlay();
	afx_msg void OnButtonPause();
	afx_msg void OnButtonStop();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
	afx_msg void OnDestroy();
	//}}AFX_MSG
	afx_msg LRESULT OnGraphNotify(WPARAM inWParam, LPARAM inLParam);
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SIMPLEPLAYERDLG_H__22CD242D_8094_43A9_AE94_0D3581DEF7A2__INCLUDED_)

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