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📄 trainbpdlg.h

📁 BP人工神经网络训练源码
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// trainbpDlg.h : header file
//

#if !defined(AFX_TRAINBPDLG_H__FF1B9D5F_126E_11D5_92B2_D2112ACC3A5C__INCLUDED_)
#define AFX_TRAINBPDLG_H__FF1B9D5F_126E_11D5_92B2_D2112ACC3A5C__INCLUDED_

#include "BPLayer.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CTrainbpDlg dialog

class CTrainbpDlg : public CDialog
{
// Construction
public:
	CBPNet net1;
	CTrainbpDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CTrainbpDlg)
	enum { IDD = IDD_TRAINBP_DIALOG };
	CSpinButtonCtrl	m_sp2;
	CSpinButtonCtrl	m_sp1;
	CEdit	m_message;
	UINT	m_num;
	double	m_lr;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CTrainbpDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CTrainbpDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnButton1();
	afx_msg void OnDeltaposSpin2(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnButton2();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_TRAINBPDLG_H__FF1B9D5F_126E_11D5_92B2_D2112ACC3A5C__INCLUDED_)

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