📄 usersetdlg.h
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#if !defined(AFX_USERSETDLG_H__ACACF20B_FB58_4D1A_98A0_5CFF2F5DE011__INCLUDED_)
#define AFX_USERSETDLG_H__ACACF20B_FB58_4D1A_98A0_5CFF2F5DE011__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UserSetDlg.h : header file
//
#include "StaffTable.h"
/////////////////////////////////////////////////////////////////////////////
// CUserSetDlg dialog
class CUserSetDlg : public CDialog
{
// Construction
public:
CUserSetDlg(CWnd* pParent = NULL); // standard constructor
CStaffTable m_table;
void InSertList1();
// Dialog Data
//{{AFX_DATA(CUserSetDlg)
enum { IDD = IDD_USERSET };
CButton m_delete;
CButton m_change;
CListCtrl m_list1;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUserSetDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CUserSetDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnClickList1(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnAdd();
afx_msg void OnChange();
afx_msg void OnDelete();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_USERSETDLG_H__ACACF20B_FB58_4D1A_98A0_5CFF2F5DE011__INCLUDED_)
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