test_yield.cpp.svn-base

来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 107 行

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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#include "test.hpp"#include <luabind/luabind.hpp>struct test_class : counted_type<test_class>{	test_class() {}	int f() const	{		return 5;	}};int f(int a){	return 9;}int j(lua_State* L){	lua_pushnumber(L, 9);	return lua_yield(L, 1);}void f() {}COUNTER_GUARD(test_class);void test_main(lua_State* L){	using namespace luabind;	module(L)	[		class_<test_class>("test")			.def(constructor<>())			.def("f", &test_class::f, luabind::yield)	];	DOSTRING(L,		"function h()\n"		"	coroutine.yield(4)"		"end");	{		lua_State* thread = lua_newthread(L);        TEST_CHECK(resume_function<int>(thread, "h") == 4);        lua_pop(L, 1); // pop thread    }	DOSTRING(L,		"function g(str)\n"		"	assert(str == 'foobar')\n"		"	a = test()"		"	for i = 1, 10 do\n"		"		assert(a:f() == i + 4)\n"		"	end\n"		"end");	{        lua_State* thread = lua_newthread(L);        TEST_CHECK(resume_function<int>(thread, "g", "foobar") == 5);		for (int i = 1; i < 10; ++i)		{			TEST_CHECK(resume<int>(thread, i + 4) == 5);		}		lua_pop(L, 1); // pop thread	}	{        lua_State* thread = lua_newthread(L);		object g = globals(thread)["g"];        TEST_CHECK(resume_function<int>(g, "foobar") == 5);		for (int i = 1; i < 10; ++i)		{			TEST_CHECK(resume<int>(thread, i + 4) == 5);		}		lua_pop(L, 1); // pop thread	}}

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