stack_content_by_name.cpp.svn-base

来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 58 行

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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#include <luabind/lua_include.hpp>#include <luabind/luabind.hpp>using namespace luabind::detail;std::string luabind::detail::stack_content_by_name(lua_State* L, int start_index){	std::string ret;	int top = lua_gettop(L);	for (int i = start_index; i <= top; ++i)	{		object_rep* obj = is_class_object(L, i);		class_rep* crep = is_class_rep(L, i)?(class_rep*)lua_touserdata(L, i):0;		if (obj == 0 && crep == 0)		{			int type = lua_type(L, i);			ret += lua_typename(L, type);		}		else if (obj)		{			if (obj->flags() & object_rep::constant) ret += "const ";			ret += obj->crep()->name();		}		else if (crep)		{			ret += "<";			ret += crep->name();			ret += ">";		}		if (i < top) ret += ", ";	}	return ret;}

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