📄 property.hpp.svn-base
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#ifndef LUABIND_PROPERTY_HPP_INCLUDED#define LUABIND_PROPERTY_HPP_INCLUDED#include <luabind/config.hpp>#include <boost/type_traits/add_reference.hpp>#include <boost/mpl/eval_if.hpp>#include <boost/mpl/apply_wrap.hpp>#include <boost/mpl/identity.hpp>#include <luabind/dependency_policy.hpp>namespace luabind { namespace detail{ namespace mpl = boost::mpl; class object_rep;/* template<class R, class T, class Policies> int get(R(T::*f)() const, T* obj, lua_State* L, Policies* policies) { return returns<R>::call(f, obj, L, policies); } template<class R, class T, class Policies> int get(R(*f)(const T*), T* obj, lua_State* L, Policies* policies) { return returns<R>::call(f, obj, L, policies); } template<class R, class T, class Policies> int get(R(*f)(const T&), T* obj, lua_State* L, Policies* policies) { return returns<R>::call(f, obj, L, policies); }*/ template<class R, class C, class T, class Policies> int get(R(C::*f)() const, T* obj, lua_State* L, Policies* policies) { return returns<R>::call(f, obj, L, policies); } template<class R, class T, class U, class Policies> int get(R(*f)(T), U* obj, lua_State* L, Policies* policies) { return returns<R>::call(f, obj, L, policies); } template<class T, class F, class Policies> struct get_caller : Policies { get_caller() {} get_caller(const Policies& p): Policies(p) {} int operator()(lua_State* L, int pointer_offset, F f) { // parameters on the lua stack: // 1. object_rep // 2. key (property name) return get(f, (T*)0, L, static_cast<Policies*>(this)); } }; template<class R, class C, class T, class A1, class Policies> int set(R(C::*f)(A1), T* obj, lua_State* L, Policies* policies) { return returns<void>::call(f, obj, L, policies); }/* template<class R, class T, class A1, class Policies> int set(void(*f)(T*, A1), T* obj, lua_State* L, Policies* policies) { return returns<void>::call(f, obj, L, policies); } template<class T, class A1, class Policies> int set(void(*f)(T&, A1), T* obj, lua_State* L, Policies* policies) { return returns<void>::call(f, obj, L, policies); }*/ template<class R, class T, class U, class A1, class Policies> int set(R(*f)(T, A1), U* obj, lua_State* L, Policies* policies) { return returns<void>::call(f, obj, L, policies); } template<class T, class F, class Policies> struct set_caller : Policies { int operator()(lua_State* L, int pointer_offset, F f) { // parameters on the lua stack: // 1. object_rep // 2. key (property name) // 3. value // and since call() expects it's first // parameter on index 2 we need to // remove the key-parameter (parameter 2). lua_remove(L, 2); return luabind::detail::set(f, (T*)0, L, static_cast<Policies*>(this)); } }; typedef int (*match_fun_ptr)(lua_State*, int); template<class T, class Policies> struct set_matcher { static int apply(lua_State* L, int index) { typedef typename find_conversion_policy<1, Policies>::type converter_policy; typedef typename mpl::apply_wrap2<converter_policy,T,lua_to_cpp>::type converter; return converter::match(L, LUABIND_DECORATE_TYPE(T), index); } }; template<class T, class Param, class Policy> match_fun_ptr gen_set_matcher(void (*)(T, Param), Policy*) { return set_matcher<Param, Policy>::apply; } template<class T, class Param, class Policy> match_fun_ptr gen_set_matcher(void (T::*)(Param), Policy*) { return set_matcher<Param, Policy>::apply; } template<class T, class D, class Policies> struct auto_set : Policies { auto_set() {} auto_set(const Policies& p): Policies(p) {} int operator()(lua_State* L, int pointer_offset, D T::*member) { int nargs = lua_gettop(L); // parameters on the lua stack: // 1. object_rep // 2. key (property name) // 3. value object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1)); class_rep* crep = obj->crep(); void* raw_ptr; if (crep->has_holder()) raw_ptr = crep->extractor()(obj->ptr()); else raw_ptr = obj->ptr(); T* ptr = reinterpret_cast<T*>(static_cast<char*>(raw_ptr) + pointer_offset); typedef typename find_conversion_policy<1,Policies>::type converter_policy; typename mpl::apply_wrap2<converter_policy,D,lua_to_cpp>::type converter; ptr->*member = converter.apply(L, LUABIND_DECORATE_TYPE(D), 3); int nret = lua_gettop(L) - nargs; const int indices[] = { 1, nargs + nret, 3 }; policy_list_postcall<Policies>::apply(L, indices); return nret; } }; // if the input type is a value_converter, it will produce // a reference converter template<class ConverterPolicy, class D> struct make_reference_converter { typedef typename mpl::apply_wrap2< ConverterPolicy , typename boost::add_reference<D>::type , cpp_to_lua >::type type; }; template<class T, class D, class Policies> struct auto_get : Policies { auto_get() {} auto_get(const Policies& p): Policies(p) {} int operator()(lua_State* L, int pointer_offset, D T::*member) { int nargs = lua_gettop(L); // parameters on the lua stack: // 1. object_rep // 2. key (property name) object_rep* obj = static_cast<object_rep*>(lua_touserdata(L, 1)); class_rep* crep = obj->crep(); void* raw_ptr; if (crep->has_holder()) raw_ptr = crep->extractor()(obj->ptr()); else raw_ptr = obj->ptr(); T* ptr = reinterpret_cast<T*>(static_cast<char*>(raw_ptr) + pointer_offset); typedef typename find_conversion_policy<0,Policies>::type converter_policy; typedef typename mpl::apply_wrap2<converter_policy,D,cpp_to_lua>::type converter1_t; // if the converter is a valua converer, return a reference instead typedef typename boost::mpl::eval_if< BOOST_DEDUCED_TYPENAME converter1_t::is_value_converter , make_reference_converter<converter_policy, D> , mpl::identity<converter1_t> >::type converter2_t; // If this yields a reference converter, the dependency policy // is automatically added typedef typename boost::mpl::if_< BOOST_DEDUCED_TYPENAME converter1_t::is_value_converter , policy_cons<dependency_policy<1, 0>, Policies> , Policies >::type policy_list; converter2_t converter; converter.apply(L, ptr->*member); int nret = lua_gettop(L) - nargs; const int indices[] = { 1, nargs + nret }; policy_list_postcall<policy_list>::apply(L, indices); return nret; } };}}#endif // LUABIND_PROPERTY_HPP_INCLUDED
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