call_function.hpp.svn-base
来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 444 行 · 第 1/2 页
SVN-BASE
444 行
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#if !BOOST_PP_IS_ITERATING#ifndef LUABIND_CALL_FUNCTION_HPP_INCLUDED#define LUABIND_CALL_FUNCTION_HPP_INCLUDED#include <luabind/config.hpp>#include <boost/mpl/if.hpp>#include <boost/tuple/tuple.hpp>#include <boost/mpl/or.hpp>#include <boost/preprocessor/repeat.hpp>#include <boost/preprocessor/iteration/iterate.hpp>#include <boost/preprocessor/repetition/enum.hpp> #include <boost/preprocessor/repetition/enum_params.hpp>#include <boost/preprocessor/repetition/enum_binary_params.hpp>#include <boost/preprocessor/punctuation/comma_if.hpp>#include <luabind/error.hpp>#include <luabind/detail/convert_to_lua.hpp>#include <luabind/detail/pcall.hpp>namespace luabind{ namespace detail { // if the proxy_function_caller returns non-void template<class Ret, class Tuple> class proxy_function_caller {// friend class luabind::object; public: typedef int(*function_t)(lua_State*, int, int); proxy_function_caller( lua_State* L , int params , function_t fun , const Tuple args) : m_state(L) , m_params(params) , m_fun(fun) , m_args(args) , m_called(false) { } proxy_function_caller(const proxy_function_caller& rhs) : m_state(rhs.m_state) , m_params(rhs.m_params) , m_fun(rhs.m_fun) , m_args(rhs.m_args) , m_called(rhs.m_called) { rhs.m_called = true; } ~proxy_function_caller() { if (m_called) return; m_called = true; lua_State* L = m_state; int top = lua_gettop(L); push_args_from_tuple<1>::apply(L, m_args); if (m_fun(L, boost::tuples::length<Tuple>::value, 0)) { assert(lua_gettop(L) == top - m_params + 1);#ifndef LUABIND_NO_EXCEPTIONS throw luabind::error(L);#else error_callback_fun e = get_error_callback(); if (e) e(L); assert(0 && "the lua function threw an error and exceptions are disabled." " If you want to handle the error you can use luabind::set_error_callback()"); std::terminate();#endif } // pops the return values from the function call stack_pop pop(L, lua_gettop(L) - top + m_params); } operator Ret() { typename mpl::apply_wrap2<default_policy,Ret,lua_to_cpp>::type converter; m_called = true; lua_State* L = m_state; int top = lua_gettop(L); push_args_from_tuple<1>::apply(L, m_args); if (m_fun(L, boost::tuples::length<Tuple>::value, 1)) { assert(lua_gettop(L) == top - m_params + 1);#ifndef LUABIND_NO_EXCEPTIONS throw luabind::error(L); #else error_callback_fun e = get_error_callback(); if (e) e(L); assert(0 && "the lua function threw an error and exceptions are disabled." " If you want to handle the error you can use luabind::set_error_callback()"); std::terminate();#endif } // pops the return values from the function call stack_pop pop(L, lua_gettop(L) - top + m_params);#ifndef LUABIND_NO_ERROR_CHECKING if (converter.match(L, LUABIND_DECORATE_TYPE(Ret), -1) < 0) {#ifndef LUABIND_NO_EXCEPTIONS throw cast_failed(L, LUABIND_TYPEID(Ret));#else cast_failed_callback_fun e = get_cast_failed_callback(); if (e) e(L, LUABIND_TYPEID(Ret)); assert(0 && "the lua function's return value could not be converted." " If you want to handle the error you can use luabind::set_error_callback()"); std::terminate();#endif }#endif return converter.apply(L, LUABIND_DECORATE_TYPE(Ret), -1); } template<class Policies> Ret operator[](const Policies& p) { typedef typename detail::find_conversion_policy<0, Policies>::type converter_policy; typename mpl::apply_wrap2<converter_policy,Ret,lua_to_cpp>::type converter; m_called = true; lua_State* L = m_state; int top = lua_gettop(L); detail::push_args_from_tuple<1>::apply(L, m_args, p); if (m_fun(L, boost::tuples::length<Tuple>::value, 1)) { assert(lua_gettop(L) == top - m_params + 1);#ifndef LUABIND_NO_EXCEPTIONS throw error(L);#else error_callback_fun e = get_error_callback(); if (e) e(L); assert(0 && "the lua function threw an error and exceptions are disabled." " If you want to handle the error you can use luabind::set_error_callback()"); std::terminate();#endif } // pops the return values from the function call stack_pop pop(L, lua_gettop(L) - top + m_params);#ifndef LUABIND_NO_ERROR_CHECKING if (converter.match(L, LUABIND_DECORATE_TYPE(Ret), -1) < 0) {#ifndef LUABIND_NO_EXCEPTIONS throw cast_failed(L, LUABIND_TYPEID(Ret));#else cast_failed_callback_fun e = get_cast_failed_callback(); if (e) e(L, LUABIND_TYPEID(Ret)); assert(0 && "the lua function's return value could not be converted." " If you want to handle the error you can use luabind::set_error_callback()"); std::terminate();#endif }#endif return converter.apply(L, LUABIND_DECORATE_TYPE(Ret), -1); } private: lua_State* m_state; int m_params; function_t m_fun; Tuple m_args; mutable bool m_called; }; // if the proxy_member_caller returns void template<class Tuple> class proxy_function_void_caller
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