ref.hpp.svn-base

来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 129 行

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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#ifndef LUABIND_REF_HPP_INCLUDED#define LUABIND_REF_HPP_INCLUDED#include <cassert>#include <algorithm>#include <luabind/config.hpp>#include <luabind/lua_include.hpp>struct lua_State;namespace luabind{#if LUA_VERSION_NUM >= 501#define LUA_REFNIL (-1)#undef luaL_setn#undef luaL_getn#endifnamespace detail{	int LUABIND_API ref(lua_State *L);	void LUABIND_API unref(lua_State *L, int ref);	inline void getref(lua_State* L, int r)	{		lua_rawgeti(L, LUA_REGISTRYINDEX, r);	}	struct lua_reference	{		lua_reference(lua_State* L_ = 0)			: L(L_)			, m_ref(LUA_NOREF)		{}		lua_reference(lua_reference const& r)			: L(r.L)			, m_ref(LUA_NOREF)		{			if (!r.is_valid()) return;			r.get(L);			set(L);		}		~lua_reference() { reset(); }		lua_State* state() const { return L; }		void operator=(lua_reference const& r)		{			// TODO: self assignment problems			reset();			if (!r.is_valid()) return;			r.get(r.state());			set(r.state());		}		bool is_valid() const		{ return m_ref != LUA_NOREF; }		void set(lua_State* L_)		{			reset();			L = L_;			m_ref = ref(L);		}		void replace(lua_State* L_)		{			lua_rawseti(L_, LUA_REGISTRYINDEX, m_ref);		}		// L may not be the same pointer as		// was used when creating this reference		// since it may be a thread that shares		// the same globals table.		void get(lua_State* L_) const		{			assert(m_ref != LUA_NOREF);			assert(L_);			getref(L_, m_ref);		}		void reset()		{			if (L && m_ref != LUA_NOREF) unref(L, m_ref);			m_ref = LUA_NOREF;		}		void swap(lua_reference& r)		{			assert(r.L == L);			std::swap(r.m_ref, m_ref);		}	private:		lua_State* L;		int m_ref;	};}}#endif // LUABIND_REF_HPP_INCLUDED

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