scope.hpp.svn-base
来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 102 行
SVN-BASE
102 行
// Copyright (c) 2004 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#ifndef NEW_SCOPE_040211_HPP#define NEW_SCOPE_040211_HPP#include <luabind/prefix.hpp>#include <luabind/config.hpp>#include <luabind/lua_include.hpp>#include <memory>namespace luabind { struct scope; } // namespace luabindnamespace luabind { namespace detail { struct LUABIND_API registration { registration(); virtual ~registration(); protected: virtual void register_(lua_State*) const = 0; private: friend struct ::luabind::scope; registration* m_next; };}} // namespace luabind::detailnamespace luabind { struct LUABIND_API scope { scope(); explicit scope(std::auto_ptr<detail::registration> reg); scope(scope const& other_); ~scope(); scope& operator,(scope s); void register_(lua_State* L) const; private: detail::registration* m_chain; }; class LUABIND_API namespace_ : public scope { public: explicit namespace_(char const* name); namespace_& operator[](scope s); private: struct registration_; registration_* m_registration; }; class LUABIND_API module_ { public: module_(lua_State* L_, char const* name); void operator[](scope s); private: lua_State* m_state; char const* m_name; }; inline module_ module(lua_State* L, char const* name = 0) { return module_(L, name); }} // namespace luabind#endif // NEW_SCOPE_040211_HPP
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