error.hpp.svn-base
来自「本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经」· SVN-BASE 代码 · 共 93 行
SVN-BASE
93 行
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions:// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#ifndef LUABIND_ERROR_HPP_INCLUDED#define LUABIND_ERROR_HPP_INCLUDED#include <luabind/prefix.hpp>#include <exception>#include <luabind/config.hpp>struct lua_State;namespace luabind{#ifndef LUABIND_NO_EXCEPTIONS // this exception usually means that the lua function you called // from C++ failed with an error code. You will have to // read the error code from the top of the lua stack // the reason why this exception class doesn't contain // the message itself is that std::string's copy constructor // may throw, if the copy constructor of an exception that is // being thrown throws another exception, terminate will be called // and the entire application is killed. class LUABIND_API error : public std::exception { public: explicit error(lua_State* L): m_L(L) {} lua_State* state() const throw() { return m_L; } virtual const char* what() const throw() { return "lua runtime error"; } private: lua_State* m_L; }; // if an object_cast<>() fails, this is thrown // it is also thrown if the return value of // a lua function cannot be converted class LUABIND_API cast_failed : public std::exception { public: cast_failed(lua_State* L, LUABIND_TYPE_INFO i): m_L(L), m_info(i) {} lua_State* state() const throw() { return m_L; } LUABIND_TYPE_INFO info() const throw() { return m_info; } virtual const char* what() const throw() { return "unable to make cast"; } private: lua_State* m_L; LUABIND_TYPE_INFO m_info; };#else typedef void(*error_callback_fun)(lua_State*); typedef void(*cast_failed_callback_fun)(lua_State*, LUABIND_TYPE_INFO); LUABIND_API void set_error_callback(error_callback_fun e); LUABIND_API void set_cast_failed_callback(cast_failed_callback_fun c); LUABIND_API error_callback_fun get_error_callback(); LUABIND_API cast_failed_callback_fun get_cast_failed_callback();#endif typedef int(*pcall_callback_fun)(lua_State*); LUABIND_API void set_pcall_callback(pcall_callback_fun e); LUABIND_API pcall_callback_fun get_pcall_callback();}#endif // LUABIND_ERROR_HPP_INCLUDED
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