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📄 intrusive_ptr.cpp.svn-base

📁 本人找过多个在linux下c++的lua5.1封装库,但很少.luabind已经release的版本只支持lua5.0.这个版本是我从其cvs(svc)上取出的并支持最新的lua5.1.强烈推荐.
💻 SVN-BASE
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#include <iostream>extern "C"{	#include "lua.h"	#include "lauxlib.h"	#include "lualib.h"}bool dostring(lua_State* L, const char* str){	if (luaL_loadbuffer(L, str, std::strlen(str), str) || lua_pcall(L, 0, 0, 0))	{		const char* a = lua_tostring(L, -1);		std::cout << a << "\n";		lua_pop(L, 1);		return true;	}	return false;}#include <luabind/luabind.hpp>#include <boost/intrusive_ptr.hpp>namespace luabind{	namespace converters	{		// tell luabind that there is a converter for boost::intrusive_ptr<T>		template<class T>		yes_t is_user_defined(by_value<boost::intrusive_ptr<T> >);		template<class T>		yes_t is_user_defined(by_const_reference<boost::intrusive_ptr<T> >);		// function used to destruct the object in lua		template<class T>		struct decrement_ref_count		{			static void apply(void* ptr)			{				T* p = static_cast<T*>(ptr);				intrusive_ptr_release(p);			}		};		template<class T>		void convert_cpp_to_lua(lua_State* L, const boost::intrusive_ptr<T>& ptr)		{			if (!ptr)			{				lua_pushnil(L);				return;			}			T* raw_ptr = ptr.get();			// add reference to object, this will be released when the object is collected			intrusive_ptr_add_ref(raw_ptr);			detail::class_registry* registry = luabind::detail::class_registry::get_registry(L);			detail::class_rep* crep = registry->find_class(LUABIND_TYPEID(T));			assert(crep != 0 && "You are trying to convert an unregistered type");			// create the struct to hold the object			void* obj = lua_newuserdata(L, sizeof(detail::object_rep));			// we send 0 as destructor since we know it will never be called			new(obj) luabind::detail::object_rep(raw_ptr, crep, detail::object_rep::owner, decrement_ref_count<T>::apply);			// set the meta table			detail::getref(L, crep->metatable_ref());			lua_setmetatable(L, -2);		}		template<class T>		boost::intrusive_ptr<T>		convert_lua_to_cpp(lua_State* L, by_const_reference<boost::intrusive_ptr<T> >, int index)		{			typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter;			T* ptr = converter.apply(L, LUABIND_DECORATE_TYPE(T*), index);			return boost::intrusive_ptr<T>(ptr);		}		template<class T>		boost::intrusive_ptr<T> convert_lua_to_cpp(lua_State* L, by_value<boost::intrusive_ptr<T> >, int index)		{			return convert_lua_to_cpp(L, by_const_reference<boost::intrusive_ptr<T> >(), index);		}		template<class T>		int match_lua_to_cpp(lua_State* L, by_value<boost::intrusive_ptr<T> >, int index)		{			typedef typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter_t;			return converter_t::match(L, LUABIND_DECORATE_TYPE(T*), index);		}		template<class T>		int match_lua_to_cpp(lua_State* L, by_const_reference<boost::intrusive_ptr<T> >, int index)		{			typedef typename detail::default_policy::template generate_converter<T*, detail::lua_to_cpp>::type converter_t;			return converter_t::match(L, LUABIND_DECORATE_TYPE(T*), index);		}	}}struct A{	A()	: cnt(0) 	{}	~A() { std::cout << "free memory\n"; }		int cnt;};void intrusive_ptr_add_ref(A* ptr){	++ptr->cnt;	std::cout << "add ref\n";}void intrusive_ptr_release(A* ptr){	--ptr->cnt;	std::cout << "release\n";	if (ptr->cnt == 0) delete ptr;}void f(boost::intrusive_ptr<A> ptr){	std::cout << "count: " << ptr->cnt << "\n";}boost::intrusive_ptr<A> factory(){	return boost::intrusive_ptr<A>(new A());}int main(){	lua_State* L = lua_open();	lua_baselibopen(L);	luabind::open(L);		using namespace luabind;	module(L)	[		class_<A>("A")			.def_readonly("cnt", &A::cnt),		def("factory", &factory),		def("f", &f)	];	dostring(L, "a = factory()");	dostring(L, "print('lua count: ' .. a.cnt)");	dostring(L, "f(a)");	lua_close(L);	return 0;}

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