📄 any_converter.cpp.svn-base
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#include <iostream>extern "C"{ #include "lua.h" #include "lauxlib.h" #include "lualib.h"}bool dostring(lua_State* L, const char* str){ if (luaL_loadbuffer(L, str, std::strlen(str), str) || lua_pcall(L, 0, 0, 0)) { const char* a = lua_tostring(L, -1); std::cout << a << "\n"; lua_pop(L, 1); return true; } return false;}#include <luabind/luabind.hpp>#include <luabind/detail/convert_to_lua.hpp>#include <boost/any.hpp>template<class T>struct convert_any{ static void convert(lua_State* L, const boost::any& a) { luabind::detail::convert_to_lua(L, *boost::any_cast<T>(&a)); }};std::map<const std::type_info*, void(*)(lua_State*, const boost::any&)> any_converters;template<class T>void register_any_converter(){ any_converters[&typeid(T)] = convert_any<T>::convert;}namespace luabind{ namespace converters { yes_t is_user_defined(by_value<boost::any>); yes_t is_user_defined(by_const_reference<boost::any>); void convert_cpp_to_lua(lua_State* L, const boost::any& a) { typedef void(*conv_t)(lua_State* L, const boost::any&); conv_t conv = any_converters[&a.type()]; conv(L, a); } }}boost::any f(bool b){ if (b) return "foobar"; else return 3.5f;}int main(){ register_any_converter<int>(); register_any_converter<float>(); register_any_converter<const char*>(); register_any_converter<std::string>(); lua_State* L = lua_open();#if LUA_VERSION_NUM >= 501 luaL_openlibs(L);#else lua_baselibopen(L);#endif using namespace luabind; open(L); module(L) [ def("f", &f) ]; dostring(L, "print( f(true) )"); dostring(L, "print( f(false) )"); dostring(L, "function update(p) print(p) end"); boost::any param = std::string("foo"); luabind::call_function<void>(L, "update", param); lua_close(L);}
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