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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"><title>libpion: /Users/mdickey/code/libpion-export/tests/PionServerTest.cpp Source File</title><link href="doxygen.css" rel="stylesheet" type="text/css"><link href="tabs.css" rel="stylesheet" type="text/css"></head><body><!-- Generated by Doxygen 1.5.2 --><div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul></div><h1>/Users/mdickey/code/libpion-export/tests/PionServerTest.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// -----------------------------------------------------------------</span><a name="l00002"></a>00002 <span class="comment">// libpion: a C++ framework for building lightweight HTTP interfaces</span><a name="l00003"></a>00003 <span class="comment">// -----------------------------------------------------------------</span><a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007 Atomic Labs, Inc. (http://www.atomiclabs.com)</span><a name="l00005"></a>00005 <span class="comment">//</span><a name="l00006"></a>00006 <span class="comment">// Distributed under the Boost Software License, Version 1.0.</span><a name="l00007"></a>00007 <span class="comment">// See accompanying file COPYING or copy at http://www.boost.org/LICENSE_1_0.txt</span><a name="l00008"></a>00008 <span class="comment">//</span><a name="l00009"></a>00009 <a name="l00010"></a>00010 <span class="preprocessor">#include <libpion/Pion.hpp></span><a name="l00011"></a>00011 <span class="preprocessor">#include <boost/bind.hpp></span><a name="l00012"></a>00012 <span class="preprocessor">#include <iostream></span><a name="l00013"></a>00013 <span class="preprocessor">#ifndef PION_WIN32</span><a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor"> #include <signal.h></span><a name="l00015"></a>00015 <span class="preprocessor">#endif</span><a name="l00016"></a>00016 <span class="preprocessor"></span><a name="l00017"></a>00017 <span class="keyword">using namespace </span>std;<a name="l00018"></a>00018 <span class="keyword">using namespace </span>pion;<a name="l00019"></a>00019 <a name="l00020"></a>00020 <a name="l00022"></a>00022 <span class="preprocessor">#ifdef PION_WIN32</span><a name="l00023"></a>00023 <span class="preprocessor"></span>BOOL WINAPI console_ctrl_handler(DWORD ctrl_type)<a name="l00024"></a>00024 {<a name="l00025"></a>00025 <span class="keywordflow">switch</span>(ctrl_type) {<a name="l00026"></a>00026 <span class="keywordflow">case</span> CTRL_C_EVENT:<a name="l00027"></a>00027 <span class="keywordflow">case</span> CTRL_BREAK_EVENT:<a name="l00028"></a>00028 <span class="keywordflow">case</span> CTRL_CLOSE_EVENT:<a name="l00029"></a>00029 <span class="keywordflow">case</span> CTRL_SHUTDOWN_EVENT:<a name="l00030"></a>00030 Pion::stop();<a name="l00031"></a>00031 <span class="keywordflow">return</span> TRUE;<a name="l00032"></a>00032 <span class="keywordflow">default</span>:<a name="l00033"></a>00033 <span class="keywordflow">return</span> FALSE;<a name="l00034"></a>00034 }<a name="l00035"></a>00035 }<a name="l00036"></a>00036 <span class="preprocessor">#else</span><a name="l00037"></a>00037 <span class="preprocessor"></span><span class="keywordtype">void</span> handle_signal(<span class="keywordtype">int</span> sig)<a name="l00038"></a>00038 {<a name="l00039"></a>00039 Pion::stop();<a name="l00040"></a>00040 }<a name="l00041"></a>00041 <span class="preprocessor">#endif</span><a name="l00042"></a>00042 <span class="preprocessor"></span><a name="l00043"></a>00043 <a name="l00045"></a><a class="code" href="class_hello_server.html">00045</a> <span class="keyword">class </span><a class="code" href="class_hello_server.html" title="simple TCP server that just sends "Hello there!" to each connection">HelloServer</a> : <span class="keyword">public</span> <a class="code" href="classpion_1_1_t_c_p_server.html">TCPServer</a> {<a name="l00046"></a>00046 <span class="keyword">public</span>:<a name="l00047"></a><a class="code" href="class_hello_server.html#7417b37a77beb236800e206faf176179">00047</a> <a class="code" href="class_hello_server.html#7417b37a77beb236800e206faf176179">HelloServer</a>(<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> tcp_port) : <a class="code" href="classpion_1_1_t_c_p_server.html">TCPServer</a>(tcp_port) {}<a name="l00048"></a><a class="code" href="class_hello_server.html#beb2e9711c16bd44c16d442fd9203f88">00048</a> <span class="keyword">virtual</span> <a class="code" href="class_hello_server.html#beb2e9711c16bd44c16d442fd9203f88">~HelloServer</a>() {}<a name="l00049"></a><a class="code" href="class_hello_server.html#8c81bf75f204891b55b6a730d934e4e1">00049</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_hello_server.html#8c81bf75f204891b55b6a730d934e4e1">handleConnection</a>(TCPConnectionPtr& conn)<a name="l00050"></a>00050 {<a name="l00051"></a>00051 <span class="keyword">static</span> <span class="keyword">const</span> std::string HELLO_MESSAGE(<span class="stringliteral">"Hello there!\r\n"</span>);<a name="l00052"></a>00052 boost::asio::async_write(conn->getSocket(),<a name="l00053"></a>00053 boost::asio::buffer(HELLO_MESSAGE),<a name="l00054"></a>00054 boost::bind(&TCPConnection::finish, conn));<a name="l00055"></a>00055 }<a name="l00056"></a>00056 };<a name="l00057"></a>00057 <a name="l00058"></a>00058 <a name="l00059"></a>00059 <a name="l00061"></a>00061 <span class="keywordtype">int</span> main (<span class="keywordtype">int</span> argc, <span class="keywordtype">char</span> *argv[])<a name="l00062"></a>00062 {<a name="l00063"></a>00063 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> DEFAULT_PORT = 8080;<a name="l00064"></a>00064 <a name="l00065"></a>00065 <span class="comment">// parse command line: determine port number</span><a name="l00066"></a>00066 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> port = DEFAULT_PORT;<a name="l00067"></a>00067 <span class="keywordflow">if</span> (argc == 2) {<a name="l00068"></a>00068 port = strtoul(argv[1], 0, 10);<a name="l00069"></a>00069 <span class="keywordflow">if</span> (port == 0) port = DEFAULT_PORT;<a name="l00070"></a>00070 } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (argc != 1) {<a name="l00071"></a>00071 std::cerr << <span class="stringliteral">"usage: PionServerTest [port]"</span> << std::endl;<a name="l00072"></a>00072 <span class="keywordflow">return</span> 1;<a name="l00073"></a>00073 }<a name="l00074"></a>00074 <a name="l00075"></a>00075 <span class="comment">// setup signal handler</span><a name="l00076"></a>00076 <span class="preprocessor">#ifdef PION_WIN32</span><a name="l00077"></a>00077 <span class="preprocessor"></span> SetConsoleCtrlHandler(console_ctrl_handler, TRUE);<a name="l00078"></a>00078 <span class="preprocessor">#else</span><a name="l00079"></a>00079 <span class="preprocessor"></span> signal(SIGINT, handle_signal);<a name="l00080"></a>00080 <span class="preprocessor">#endif</span><a name="l00081"></a>00081 <span class="preprocessor"></span><a name="l00082"></a>00082 <span class="comment">// initialize log system (use simple configuration)</span><a name="l00083"></a>00083 <a class="code" href="namespacepion.html#917bc483e4f692504156efb93c11b322">PionLogger</a> main_log(PION_GET_LOGGER(<span class="stringliteral">"PionServerTest"</span>));<a name="l00084"></a>00084 <a class="code" href="namespacepion.html#917bc483e4f692504156efb93c11b322">PionLogger</a> pion_log(PION_GET_LOGGER(<span class="stringliteral">"Pion"</span>));<a name="l00085"></a>00085 PION_LOG_SETLEVEL_DEBUG(main_log);<a name="l00086"></a>00086 PION_LOG_SETLEVEL_DEBUG(pion_log);<a name="l00087"></a>00087 PION_LOG_CONFIG_BASIC;<a name="l00088"></a>00088 <a name="l00089"></a>00089 <span class="keywordflow">try</span> {<a name="l00090"></a>00090 <a name="l00091"></a>00091 <span class="comment">// create a new server to handle the Hello TCP protocol</span><a name="l00092"></a>00092 <a class="code" href="namespacepion.html#a54ac170d28fb8b88d560775581a9b8f" title="data type for a TCPServer pointer">TCPServerPtr</a> hello_server(<span class="keyword">new</span> <a class="code" href="class_hello_server.html" title="simple TCP server that just sends "Hello there!" to each connection">HelloServer</a>(port));<a name="l00093"></a>00093 <span class="keywordflow">if</span> (! Pion::addServer(hello_server)) {<a name="l00094"></a>00094 PION_LOG_FATAL(main_log, <span class="stringliteral">"Failed to add HelloServer on port "</span> << port);<a name="l00095"></a>00095 <span class="keywordflow">return</span> 1;<a name="l00096"></a>00096 }<a name="l00097"></a>00097 <a name="l00098"></a>00098 <span class="comment">// startup pion</span><a name="l00099"></a>00099 Pion::start();<a name="l00100"></a>00100 <a name="l00101"></a>00101 <span class="comment">// run until stopped</span><a name="l00102"></a>00102 Pion::join();<a name="l00103"></a>00103 <a name="l00104"></a>00104 } <span class="keywordflow">catch</span> (std::exception& e) {<a name="l00105"></a>00105 PION_LOG_FATAL(main_log, e.what());<a name="l00106"></a>00106 }<a name="l00107"></a>00107 <a name="l00108"></a>00108 <span class="keywordflow">return</span> 0;<a name="l00109"></a>00109 }</pre></div><hr size="1"><address style="text-align: right;"><small>Generated on Tue Jun 19 13:29:22 2007 for libpion by <a href="http://www.doxygen.org/index.html"><img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.2 </small></address></body></html>
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