📄 dlggameparameter.h
字号:
#pragma once
#include "DialogWM.h"
// CDlgGameParameter 对话框
class CDlgGameParameter : public CDialogWM
{
DECLARE_DYNAMIC(CDlgGameParameter)
public:
CDlgGameParameter(CWnd* pParent = NULL); // 标准构造函数
virtual ~CDlgGameParameter();
CStringArray m_StrAry_PlayersName;
UINT m_nCycleTimes;
UINT m_nDartNum;
// 对话框数据
enum { IDD = IDD_DIALOG_GAME_PARAMETER };
enum
{
TIMERID_START = CDialogWM_TIMERID_LAST,
TIMERID_SETFOCUS_TO_NAME_EDIT,
TIMERID_LAST,
};
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedButtonAdd();
public:
afx_msg void OnBnClickedButtonDel();
void OnOK(void);
public:
afx_msg void OnTimer(UINT_PTR nIDEvent);
protected:
void OnInit(void);
public:
afx_msg void OnLbnSetfocusList1();
private:
void SetCtrlValueFromReg ();
void SaveCtrlValueToReg ();
afx_msg void OnDestroy();
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -