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📄 dlggamefilelist.cpp

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// DlgGameFileList.cpp : 实现文件
//

#include "stdafx.h"
#include "DartScore.h"
#include "DlgGameFileList.h"


// CDlgGameFileList 对话框

IMPLEMENT_DYNAMIC(CDlgGameFileList, CDialogWM)

CDlgGameFileList::CDlgGameFileList(CWnd* pParent /*=NULL*/)
	: CDialogWM(CDlgGameFileList::IDD, IDR_MENU_OKCANCEL, pParent)
{

}

CDlgGameFileList::~CDlgGameFileList()
{
}

void CDlgGameFileList::DoDataExchange(CDataExchange* pDX)
{
	CDialogWM::DoDataExchange(pDX);
}


BEGIN_MESSAGE_MAP(CDlgGameFileList, CDialogWM)
	ON_LBN_SETFOCUS(IDC_LIST1, &CDlgGameFileList::OnLbnSetfocusList1)
END_MESSAGE_MAP()


// CDlgGameFileList 消息处理程序
void CDlgGameFileList::OnInit(void)
{
	CListBox *pListBox = (CListBox*)GetDlgItem(IDC_LIST1);
	ASSERT ( pListBox );
	CString csFindFile;
	csFindFile.Format ( _T("%s*.gam"), g_CurDir );
	CHwDir dir ( csFindFile, TRUE, TRUE );
	for ( int i=0; dir.m_pStrAryResFile && i < dir.m_pStrAryResFile->GetSize(); i++ )
	{
		CString csPathFileName = dir.m_pStrAryResFile->GetAt ( i );
		TCHAR szOnlyFileName[MAX_PATH] = {0};
		PartFileAndPathByFullPath ( csPathFileName, szOnlyFileName, sizeof(szOnlyFileName) );
		pListBox->AddString ( szOnlyFileName );
	}
	OnLbnSetfocusList1 ();

	CDialogWM::OnInit ();
}
void CDlgGameFileList::OnLbnSetfocusList1()
{
	CListBox *pListBox = (CListBox*)GetDlgItem(IDC_LIST1);
	ASSERT ( pListBox );
	if ( pListBox->GetCurSel () < 0 && pListBox->GetCount () > 0 )
	{
		pListBox->SetCurSel ( 0 );
	}
}

void CDlgGameFileList::OnOK(void)
{
	CListBox *pListBox = (CListBox*)GetDlgItem(IDC_LIST1);
	ASSERT ( pListBox );
	int nCurSel = pListBox->GetCurSel ();
	if ( nCurSel >= 0 )
	{
		pListBox->GetText ( nCurSel, m_csFileName );
	}

	CDialogWM::OnOK ();
}

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