📄 dlgoneplayerscore.cpp
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// DlgOnePlayerScore.cpp : 实现文件
//
#include "stdafx.h"
#include "DartScore.h"
#include "DlgOnePlayerScore.h"
// CDlgOnePlayerScore 对话框
IMPLEMENT_DYNAMIC(CDlgOnePlayerScore, CDialogWM)
CDlgOnePlayerScore::CDlgOnePlayerScore(CWnd* pParent /*=NULL*/)
: CDialogWM(CDlgOnePlayerScore::IDD, IDR_MENU_OnePlayerScore, pParent)
{
}
CDlgOnePlayerScore::~CDlgOnePlayerScore()
{
}
void CDlgOnePlayerScore::DoDataExchange(CDataExchange* pDX)
{
CDialogWM::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CDlgOnePlayerScore, CDialogWM)
ON_COMMAND(IDC_NEXT_DART, &CDlgOnePlayerScore::OnNextDart)
END_MESSAGE_MAP()
// CDlgOnePlayerScore 消息处理程序
void CDlgOnePlayerScore::OnNextDart()
{
CString csText;
GetDlgItemText ( IDC_EDIT_SCORE, csText );
if ( csText.IsEmpty() )
{
AfxMessageBox ( _T("Score can't be empty") );
return;
}
UINT nScore = GetDlgItemInt ( IDC_EDIT_SCORE, NULL, FALSE );
m_UIntArray_Scores.Add ( nScore );
if ( m_UIntArray_Scores.GetSize() >= g_AGameData.nDartNum )
{
CDialogWM::OnOK ();
return;
}
ShowCurSoreIndex ();
SetDlgItemText ( IDC_EDIT_SCORE, _T("") );
}
void CDlgOnePlayerScore::OnInit(void)
{
CString csPlayerName;
csPlayerName.Format ( _T("Player Name : %s"), m_csPlayerName );
SetDlgItemText ( IDC_STATIC_PlayerName, csPlayerName );
ShowCurSoreIndex ();
CDialogWM::OnInit ();
}
void CDlgOnePlayerScore::ShowCurSoreIndex(void)
{
CString csCurScoreIndex;
csCurScoreIndex.Format ( _T("The NO.%d Dart"), m_UIntArray_Scores.GetSize() + 1 );
SetDlgItemText ( IDC_STATIC_DartNO, csCurScoreIndex );
}
void CDlgOnePlayerScore::OnCancel ()
{
if ( AfxMessageBox ( _T("Would you want to cancel score ?"), MB_ICONQUESTION|MB_YESNO ) != IDYES )
return;
CDialogWM::OnCancel ();
}
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