📄 query.c
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{
BOOL* data = pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_TIMESTAMPDISJOINT\n", This);
*data = FALSE; /*Don't know what this is supposed to be*/
}
break;
case WINED3DQUERYTYPE_TIMESTAMPFREQ:
{
UINT64* data = pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_TIMESTAMPFREQ\n", This);
*data = 1; /*Don't know what this is supposed to be*/
}
break;
case WINED3DQUERYTYPE_PIPELINETIMINGS:
{
WINED3DDEVINFO_PIPELINETIMINGS *data = (WINED3DDEVINFO_PIPELINETIMINGS *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_PIPELINETIMINGS\n", This);
data->VertexProcessingTimePercent = 1.0f;
data->PixelProcessingTimePercent = 1.0f;
data->OtherGPUProcessingTimePercent = 97.0f;
data->GPUIdleTimePercent = 1.0f;
}
break;
case WINED3DQUERYTYPE_INTERFACETIMINGS:
{
WINED3DDEVINFO_INTERFACETIMINGS *data = (WINED3DDEVINFO_INTERFACETIMINGS *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_INTERFACETIMINGS\n", This);
data->WaitingForGPUToUseApplicationResourceTimePercent = 1.0f;
data->WaitingForGPUToAcceptMoreCommandsTimePercent = 1.0f;
data->WaitingForGPUToStayWithinLatencyTimePercent = 1.0f;
data->WaitingForGPUExclusiveResourceTimePercent = 1.0f;
data->WaitingForGPUOtherTimePercent = 96.0f;
}
break;
case WINED3DQUERYTYPE_VERTEXTIMINGS:
{
WINED3DDEVINFO_STAGETIMINGS *data = (WINED3DDEVINFO_STAGETIMINGS *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_VERTEXTIMINGS\n", This);
data->MemoryProcessingPercent = 50.0f;
data->ComputationProcessingPercent = 50.0f;
}
break;
case WINED3DQUERYTYPE_PIXELTIMINGS:
{
WINED3DDEVINFO_STAGETIMINGS *data = (WINED3DDEVINFO_STAGETIMINGS *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_PIXELTIMINGS\n", This);
data->MemoryProcessingPercent = 50.0f;
data->ComputationProcessingPercent = 50.0f;
}
break;
case WINED3DQUERYTYPE_BANDWIDTHTIMINGS:
{
WINED3DDEVINFO_BANDWIDTHTIMINGS *data = (WINED3DDEVINFO_BANDWIDTHTIMINGS *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_BANDWIDTHTIMINGS\n", This);
data->MaxBandwidthUtilized = 1.0f;
data->FrontEndUploadMemoryUtilizedPercent = 1.0f;
data->VertexRateUtilizedPercent = 1.0f;
data->TriangleSetupRateUtilizedPercent = 1.0f;
data->FillRateUtilizedPercent = 97.0f;
}
break;
case WINED3DQUERYTYPE_CACHEUTILIZATION:
{
WINED3DDEVINFO_CACHEUTILIZATION *data = (WINED3DDEVINFO_CACHEUTILIZATION *)pData;
FIXME("(%p): Unimplemented query WINED3DQUERYTYPE_CACHEUTILIZATION\n", This);
data->TextureCacheHitRate = 1.0f;
data->PostTransformVertexCacheHitRate = 1.0f;
}
break;
default:
FIXME("(%p) Unhandled query type %d\n",This , This->type);
};
/*dwGetDataFlags = 0 || D3DGETDATA_FLUSH
D3DGETDATA_FLUSH may return WINED3DERR_DEVICELOST if the device is lost
*/
return res; /* S_OK if the query data is available*/
}
static DWORD WINAPI IWineD3DQueryImpl_GetDataSize(IWineD3DQuery* iface){
IWineD3DQueryImpl *This = (IWineD3DQueryImpl *)iface;
int dataSize = 0;
TRACE("(%p) : type %#x\n", This, This->type);
switch(This->type){
case WINED3DQUERYTYPE_VCACHE:
dataSize = sizeof(WINED3DDEVINFO_VCACHE);
break;
case WINED3DQUERYTYPE_RESOURCEMANAGER:
dataSize = sizeof(WINED3DDEVINFO_RESOURCEMANAGER);
break;
case WINED3DQUERYTYPE_VERTEXSTATS:
dataSize = sizeof(WINED3DDEVINFO_VERTEXSTATS);
break;
case WINED3DQUERYTYPE_EVENT:
dataSize = sizeof(BOOL);
break;
case WINED3DQUERYTYPE_OCCLUSION:
dataSize = sizeof(DWORD);
break;
case WINED3DQUERYTYPE_TIMESTAMP:
dataSize = sizeof(UINT64);
break;
case WINED3DQUERYTYPE_TIMESTAMPDISJOINT:
dataSize = sizeof(BOOL);
break;
case WINED3DQUERYTYPE_TIMESTAMPFREQ:
dataSize = sizeof(UINT64);
break;
case WINED3DQUERYTYPE_PIPELINETIMINGS:
dataSize = sizeof(WINED3DDEVINFO_PIPELINETIMINGS);
break;
case WINED3DQUERYTYPE_INTERFACETIMINGS:
dataSize = sizeof(WINED3DDEVINFO_INTERFACETIMINGS);
break;
case WINED3DQUERYTYPE_VERTEXTIMINGS:
dataSize = sizeof(WINED3DDEVINFO_STAGETIMINGS);
break;
case WINED3DQUERYTYPE_PIXELTIMINGS:
dataSize = sizeof(WINED3DDEVINFO_STAGETIMINGS);
break;
case WINED3DQUERYTYPE_BANDWIDTHTIMINGS:
dataSize = sizeof(WINED3DQUERYTYPE_BANDWIDTHTIMINGS);
break;
case WINED3DQUERYTYPE_CACHEUTILIZATION:
dataSize = sizeof(WINED3DDEVINFO_CACHEUTILIZATION);
break;
default:
FIXME("(%p) Unhandled query type %d\n",This , This->type);
dataSize = 0;
}
return dataSize;
}
static WINED3DQUERYTYPE WINAPI IWineD3DQueryImpl_GetType(IWineD3DQuery* iface){
IWineD3DQueryImpl *This = (IWineD3DQueryImpl *)iface;
return This->type;
}
static HRESULT WINAPI IWineD3DQueryImpl_Issue(IWineD3DQuery* iface, DWORD dwIssueFlags){
IWineD3DQueryImpl *This = (IWineD3DQueryImpl *)iface;
TRACE("(%p) : dwIssueFlags %#x, type %#x\n", This, dwIssueFlags, This->type);
switch (This->type) {
case WINED3DQUERYTYPE_OCCLUSION:
if (GL_SUPPORT(ARB_OCCLUSION_QUERY)) {
if (dwIssueFlags & WINED3DISSUE_BEGIN) {
GL_EXTCALL(glBeginQueryARB(GL_SAMPLES_PASSED_ARB, ((WineQueryOcclusionData *)This->extendedData)->queryId));
checkGLcall("glBeginQuery()");
}
if (dwIssueFlags & WINED3DISSUE_END) {
GL_EXTCALL(glEndQueryARB(GL_SAMPLES_PASSED_ARB));
checkGLcall("glEndQuery()");
}
} else {
FIXME("(%p) : Occlusion queries not supported\n", This);
}
break;
case WINED3DQUERYTYPE_EVENT: {
if (dwIssueFlags & WINED3DISSUE_END) {
if(GL_SUPPORT(APPLE_FENCE)) {
GL_EXTCALL(glSetFenceAPPLE(((WineQueryEventData *)This->extendedData)->fenceId));
checkGLcall("glSetFenceAPPLE");
} else if (GL_SUPPORT(NV_FENCE)) {
GL_EXTCALL(glSetFenceNV(((WineQueryEventData *)This->extendedData)->fenceId, GL_ALL_COMPLETED_NV));
checkGLcall("glSetFenceNV");
}
} else if(dwIssueFlags & WINED3DISSUE_BEGIN) {
/* Started implicitly at device creation */
ERR("Event query issued with START flag - what to do?\n");
}
}
default:
/* The fixme is printed when the app asks for the resulting data */
WARN("(%p) : Unhandled query type %#x\n", This, This->type);
break;
}
return WINED3D_OK; /* can be WINED3DERR_INVALIDCALL. */
}
/**********************************************************
* IWineD3DQuery VTbl follows
**********************************************************/
const IWineD3DQueryVtbl IWineD3DQuery_Vtbl =
{
/*** IUnknown methods ***/
IWineD3DQueryImpl_QueryInterface,
IWineD3DQueryImpl_AddRef,
IWineD3DQueryImpl_Release,
/*** IWineD3Dquery methods ***/
IWineD3DQueryImpl_GetParent,
IWineD3DQueryImpl_GetDevice,
IWineD3DQueryImpl_GetData,
IWineD3DQueryImpl_GetDataSize,
IWineD3DQueryImpl_GetType,
IWineD3DQueryImpl_Issue
};
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