📄 ds3d8.c
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/*
* Tests the panning and 3D functions of DirectSound
*
* Part of this test involves playing test tones. But this only makes
* sense if someone is going to carefully listen to it, and would only
* bother everyone else.
* So this is only done if the test is being run in interactive mode.
*
* Copyright (c) 2002-2004 Francois Gouget
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include <windows.h>
#include <math.h>
#include "wine/test.h"
#include "dsound.h"
#include "dxerr8.h"
#include "dsound_test.h"
static HRESULT (WINAPI *pDirectSoundCreate8)(LPCGUID,LPDIRECTSOUND8*,LPUNKNOWN)=NULL;
typedef struct {
char* wave;
DWORD wave_len;
LPDIRECTSOUNDBUFFER dsbo;
LPWAVEFORMATEX wfx;
DWORD buffer_size;
DWORD written;
DWORD played;
DWORD offset;
} play_state_t;
static int buffer_refill8(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
if (size>state->wave_len-state->written)
size=state->wave_len-state->written;
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
memcpy(ptr1,state->wave+state->written,len1);
state->written+=len1;
if (ptr2!=NULL) {
memcpy(ptr2,state->wave+state->written,len2);
state->written+=len2;
}
state->offset=state->written % state->buffer_size;
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
return size;
}
static int buffer_silence8(play_state_t* state, DWORD size)
{
LPVOID ptr1,ptr2;
DWORD len1,len2;
HRESULT rc;
BYTE s;
rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size,
&ptr1,&len1,&ptr2,&len2,0);
ok(rc==DS_OK,"IDirectSoundBuffer_Lock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
s=(state->wfx->wBitsPerSample==8?0x80:0);
memset(ptr1,s,len1);
if (ptr2!=NULL) {
memset(ptr2,s,len2);
}
state->offset=(state->offset+size) % state->buffer_size;
rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2);
ok(rc==DS_OK,"IDirectSoundBuffer_Unlock() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK)
return -1;
return size;
}
static int buffer_service8(play_state_t* state)
{
DWORD last_play_pos,play_pos,buf_free;
HRESULT rc;
rc=IDirectSoundBuffer_GetCurrentPosition(state->dsbo,&play_pos,NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCurrentPosition() failed: %s\n",
DXGetErrorString8(rc));
if (rc!=DS_OK) {
goto STOP;
}
/* Update the amount played */
last_play_pos=state->played % state->buffer_size;
if (play_pos<last_play_pos)
state->played+=state->buffer_size-last_play_pos+play_pos;
else
state->played+=play_pos-last_play_pos;
if (winetest_debug > 1)
trace("buf size=%ld last_play_pos=%ld play_pos=%ld played=%ld / %ld\n",
state->buffer_size,last_play_pos,play_pos,state->played,
state->wave_len);
if (state->played>state->wave_len)
{
/* Everything has been played */
goto STOP;
}
/* Refill the buffer */
if (state->offset<=play_pos)
buf_free=play_pos-state->offset;
else
buf_free=state->buffer_size-state->offset+play_pos;
if (winetest_debug > 1)
trace("offset=%ld free=%ld written=%ld / %ld\n",
state->offset,buf_free,state->written,state->wave_len);
if (buf_free==0)
return 1;
if (state->written<state->wave_len)
{
int w=buffer_refill8(state,buf_free);
if (w==-1)
goto STOP;
buf_free-=w;
if (state->written==state->wave_len && winetest_debug > 1)
trace("last sound byte at %ld\n",
(state->written % state->buffer_size));
}
if (buf_free>0) {
/* Fill with silence */
if (winetest_debug > 1)
trace("writing %ld bytes of silence\n",buf_free);
if (buffer_silence8(state,buf_free)==-1)
goto STOP;
}
return 1;
STOP:
if (winetest_debug > 1)
trace("stopping playback\n");
rc=IDirectSoundBuffer_Stop(state->dsbo);
ok(rc==DS_OK,"IDirectSoundBuffer_Stop() failed: %s\n",
DXGetErrorString8(rc));
return 0;
}
void test_buffer8(LPDIRECTSOUND8 dso, LPDIRECTSOUNDBUFFER dsbo,
BOOL is_primary, BOOL set_volume, LONG volume,
BOOL set_pan, LONG pan, BOOL play, double duration,
BOOL buffer3d, LPDIRECTSOUND3DLISTENER listener,
BOOL move_listener, BOOL move_sound)
{
HRESULT rc;
DSBCAPS dsbcaps;
WAVEFORMATEX wfx,wfx2;
DWORD size,status,freq;
int ref;
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
ZeroMemory(&dsbcaps, sizeof(dsbcaps));
/* DSOUND: Error: Invalid caps pointer */
rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetCaps() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
dsbcaps.dwSize=sizeof(dsbcaps);
rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps);
ok(rc==DS_OK,"IDirectSoundBuffer_GetCaps() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK && winetest_debug > 1) {
trace(" Caps: flags=0x%08lx size=%ld\n",dsbcaps.dwFlags,
dsbcaps.dwBufferBytes);
}
/* Query the format size. Note that it may not match sizeof(wfx) */
size=0;
rc=IDirectSoundBuffer_GetFormat(dsbo,NULL,0,&size);
ok(rc==DS_OK && size!=0,"IDirectSoundBuffer_GetFormat() should have "
"returned the needed size: rc=%s size=%ld\n",DXGetErrorString8(rc),size);
rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetFormat() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK && winetest_debug > 1) {
trace(" Format: %s tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
is_primary ? "Primary" : "Secondary",
wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample,
wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign);
}
/* DSOUND: Error: Invalid frequency buffer */
rc=IDirectSoundBuffer_GetFrequency(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetFrequency() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
/* DSOUND: Error: Primary buffers don't support CTRLFREQUENCY */
rc=IDirectSoundBuffer_GetFrequency(dsbo,&freq);
ok((rc==DS_OK && !is_primary) || (rc==DSERR_CONTROLUNAVAIL&&is_primary) ||
(rc==DSERR_CONTROLUNAVAIL&&!(dsbcaps.dwFlags&DSBCAPS_CTRLFREQUENCY)),
"IDirectSoundBuffer_GetFrequency() failed: %s\n",DXGetErrorString8(rc));
if (rc==DS_OK) {
ok(freq==wfx.nSamplesPerSec,"The frequency returned by GetFrequency "
"%ld does not match the format %ld\n",freq,wfx.nSamplesPerSec);
}
/* DSOUND: Error: Invalid status pointer */
rc=IDirectSoundBuffer_GetStatus(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_GetStatus() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
rc=IDirectSoundBuffer_GetStatus(dsbo,&status);
ok(rc==DS_OK,"IDirectSoundBuffer_GetStatus() failed: %s\n",
DXGetErrorString8(rc));
ok(status==0,"status=0x%lx instead of 0\n",status);
if (is_primary) {
/* We must call SetCooperativeLevel to be allowed to call SetFormat */
/* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */
rc=IDirectSound8_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
ok(rc==DS_OK,"IDirectSound8_SetCooperativeLevel(DSSCL_PRIORITY) "
"failed: %s\n",DXGetErrorString8(rc));
if (rc!=DS_OK)
return;
/* DSOUND: Error: Invalid format pointer */
rc=IDirectSoundBuffer_SetFormat(dsbo,0);
ok(rc==DSERR_INVALIDPARAM,"IDirectSoundBuffer_SetFormat() should have "
"returned DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc));
init_format(&wfx2,WAVE_FORMAT_PCM,11025,16,2);
rc=IDirectSoundBuffer_SetFormat(dsbo,&wfx2);
ok(rc==DS_OK,"IDirectSoundBuffer_SetFormat() failed: %s\n",
DXGetErrorString8(rc));
/* There is no garantee that SetFormat will actually change the
* format to what we asked for. It depends on what the soundcard
* supports. So we must re-query the format.
*/
rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL);
ok(rc==DS_OK,"IDirectSoundBuffer_GetFormat() failed: %s\n",
DXGetErrorString8(rc));
if (rc==DS_OK &&
(wfx.wFormatTag!=wfx2.wFormatTag ||
wfx.nSamplesPerSec!=wfx2.nSamplesPerSec ||
wfx.wBitsPerSample!=wfx2.wBitsPerSample ||
wfx.nChannels!=wfx2.nChannels)) {
trace("Requested format tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n",
wfx2.wFormatTag,wfx2.nSamplesPerSec,wfx2.wBitsPerSample,
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